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[PbP] The Sandman's Binding Game Thread
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<blockquote data-quote="Paragon Badger" data-source="post: 430058" data-attributes="member: 6334"><p><span style="color: burlywood">As you drift off to sleep you notice a woman enter the room. She has long black hair and is dressed in the garb of a high cleric. She hands two silver-colored disks to Fam. Fam produces several more disks from her pouch. She goes to each of you and Donvena and set the disks upon you as you drift off.</span></p><p><span style="color: burlywood"></span></p><p><span style="color: burlywood">You awake and find yourself in a square room, totally white on ceiling, floor, and walls. Light seems to appear from a spot in the ceiling. A door is apparent in one wall.</span></p><p><span style="color: burlywood"></span></p><p><span style="color: burlywood">You enter the door and walk down a hall that is 100' feet long and all white like the previous room. At the end of the hall is a mirror, completely smooth standing 10' by 10'. You see yourself in the mirror exactly as you would appear before you went to sleep. Touching the mirror shows you can put your hand straight through it! Knowing your duty you step through, into the dream. You feel a jolt of cold as the world goes black...</span></p><p><span style="color: burlywood"></span></p><p><span style="color: burlywood">Your vision returns and you find youself in a a small valley end with cliffs on each side. The sky is gray throughout, you can't tell the time of day. To the north a wall of fine dwarven-make spans the valley. Three towers can be seen, one at either end and one in the middle. To the east, built into the cliff, 70 feet away you see a young dwarf tending several horses in a stable. To the south you see a massive double door, 10 feet wide and 20 feet tall. From where you stand you can see a carving in the door of a dwarven army fighting off a siege. You see common and dwarven runes that can't be read until you move closer. If you move toward the door some you can read, in common and you assume in dwarven above it, "Before you lies the Redoubt of Clan Swifthammer. Let friends be welcomed and foes be frightened." </span></p></blockquote><p></p>
[QUOTE="Paragon Badger, post: 430058, member: 6334"] [COLOR=burlywood]As you drift off to sleep you notice a woman enter the room. She has long black hair and is dressed in the garb of a high cleric. She hands two silver-colored disks to Fam. Fam produces several more disks from her pouch. She goes to each of you and Donvena and set the disks upon you as you drift off. You awake and find yourself in a square room, totally white on ceiling, floor, and walls. Light seems to appear from a spot in the ceiling. A door is apparent in one wall. You enter the door and walk down a hall that is 100' feet long and all white like the previous room. At the end of the hall is a mirror, completely smooth standing 10' by 10'. You see yourself in the mirror exactly as you would appear before you went to sleep. Touching the mirror shows you can put your hand straight through it! Knowing your duty you step through, into the dream. You feel a jolt of cold as the world goes black... Your vision returns and you find youself in a a small valley end with cliffs on each side. The sky is gray throughout, you can't tell the time of day. To the north a wall of fine dwarven-make spans the valley. Three towers can be seen, one at either end and one in the middle. To the east, built into the cliff, 70 feet away you see a young dwarf tending several horses in a stable. To the south you see a massive double door, 10 feet wide and 20 feet tall. From where you stand you can see a carving in the door of a dwarven army fighting off a siege. You see common and dwarven runes that can't be read until you move closer. If you move toward the door some you can read, in common and you assume in dwarven above it, "Before you lies the Redoubt of Clan Swifthammer. Let friends be welcomed and foes be frightened." [/COLOR] [/QUOTE]
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