Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[PBP] Tholestia Chapter 1: Minotaur trouble and a failed ambush
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sullaf" data-source="post: 710519" data-attributes="member: 2768"><p><strong>Really long</strong></p><p></p><p>[ooc] </p><p>I'm going to add my bit as well although I am not part of this PbP any more. Ron has some good points, but I do think he went a little overboard. I will not say that I disliked the whole ordeal: it was indeed one of the best Roleplaying sessions ever. Yet I saw as a character no choice but to leave the party. This is for several reasons, and I will try to explain them a bit, although Mat, your argument that he (Ilan) tried at the end, is a poor excuse. This is my analasys of the event:</p><p></p><p>The main reason I thought Roland could not carry on any longer, is the loss of his base of Power, namely authority. When even his best friends do not follow his orders, an authority figure is lost for the only power a Leader truly has, is the leadership he has over others. If the people rebel against the King, the King falls (to put it in Mat's analogy.</p><p></p><p>IC there were only a few options left for a TRUE paladin, for a man of honor is not one to think in terms of compromise. </p><p></p><p>Although dw7 did try to cross the bridge so to speak, his initial point of view was annoyed disinterest for holding up the parties progress. When he saw that the Paladin was indeed serious about his 'job', he changed to a more active roll. Imho this was done too late, for the situation (seen from Roland's point of view) had escalated to a point of no return. In his vision several of his "sacred" believes had been roughly violated. This brings an interested dilemma: when does a Paladin cross the line. After Ilan's rant about false Gods etc. imho that was about it. So Roland indeed crossed the line between being sensible or being downright a Paladin, defending his beliefs, fighting all who opposed them.</p><p></p><p>From this point on Roland had only 3 choices: A. Killing Ilan, B. Arresting Ilan, C. Walk away. As I discussed with Mat, A was not an option. C would greatly be ooc (for a Paladin does not walk away, he simple takes a tactical retreat) so it was choice B. There wasn't really an other option. We could add D. forgetting about the whole thing and just get along (Ron's preferable course of action) but imho that would be more ooc than all the other options. The only basis for such a descission would be that I (Jeroen) wanted the party to stick together. From Roland's point of view this would be absolutely absurd. He already did not enjoy leading two convicts who he had never seen before. Furthermore he did not need them, as some of the other PC's tend to believe because (again from the eyes of Roland) they were A. not supporters of Heironeous, B. not Paladins, C. Heathens, D. not true to their cause, E. he not familiar, F without honor, G. convicts, H more trouble then they were worth etc etc Add the distrust against dw7 (which dw7 roleplayed marviously imho) and you will come to the conclussion that this really isn't an option, once the line has been crossed.</p><p></p><p>So the only real option Roland had was to arrest the convict which lead to his loss of Power (which imho is truly a meta judgement call). Proclaiming he was to arrest Ilan, the party reacted, as I feared, against this course of action, based on ooc information. For one Ilan did not seem all that afraid of a Paladin arresting him, which is by all account strange for a convict who is on LG territory, and in general only out 'on probation'. Dw7 clearly did not make this leap of insight and started a minor protest, along with his normal ridicule of behavior. Disappointed was I in the actions of Tristan, or more, the lack of action.</p><p></p><p>As mentioned this course of action led to a couple of points which could not be overlooked by a TRUE Paladin. As I was not about to kill another PC or to dominate roleplay I decided that for the sake of the story, the DM, the party and mostly for the sake of the other PC's, it would be best for Roland to leave. For if he stayed, a fight with other PC's would be inevitable. This would undoubtedly torn the party in half, which was NOT my intention.</p><p></p><p>Clearly Roland had to leave. I would rather sacrifice one character than to destroy a whole party. This way the rest can continue to play although speaking of childish (quoting Mat's words) only proves YOUR lack of vision (directed only towards Mat) which is frimly underlined by your last few posts. If you do not appreciate REAL roleplaying, than don't bugger us with more actions from DW7, unless you want to keep him as your player character. For I doubt you would have done the same if YOU were playing a Paladin. Playing a Paladin is difficult as is. You would have comprimised which in my point of view is directly opposite of what a true Paladin would do. So please stop your ridicule remarks and think before you post, for I for one was NOT happy to be in a position where the only real roleplaying would be to kill off my own PC! Nice to have amused you!</p><p></p><p>AS you can see I lay no real blame. It was roleplaying which led me to believe that ic Roland could/would not continue with this party. Action is reaction. Spitting on a Paladins believes and not following his orders seriously troubles a Paladin imho. So there you have it. My side of the story...</p><p></p><p>If you think you seriously disagree with me, you can email for I will not be posting here. It is too nice a story to conteminate with this stupid argument. Mat you probably disagree, your arrogance leaves you no choice, so I will gladly await your email. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Jeroen as Roland signing off</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Sullaf, post: 710519, member: 2768"] [b]Really long[/b] [ooc] I'm going to add my bit as well although I am not part of this PbP any more. Ron has some good points, but I do think he went a little overboard. I will not say that I disliked the whole ordeal: it was indeed one of the best Roleplaying sessions ever. Yet I saw as a character no choice but to leave the party. This is for several reasons, and I will try to explain them a bit, although Mat, your argument that he (Ilan) tried at the end, is a poor excuse. This is my analasys of the event: The main reason I thought Roland could not carry on any longer, is the loss of his base of Power, namely authority. When even his best friends do not follow his orders, an authority figure is lost for the only power a Leader truly has, is the leadership he has over others. If the people rebel against the King, the King falls (to put it in Mat's analogy. IC there were only a few options left for a TRUE paladin, for a man of honor is not one to think in terms of compromise. Although dw7 did try to cross the bridge so to speak, his initial point of view was annoyed disinterest for holding up the parties progress. When he saw that the Paladin was indeed serious about his 'job', he changed to a more active roll. Imho this was done too late, for the situation (seen from Roland's point of view) had escalated to a point of no return. In his vision several of his "sacred" believes had been roughly violated. This brings an interested dilemma: when does a Paladin cross the line. After Ilan's rant about false Gods etc. imho that was about it. So Roland indeed crossed the line between being sensible or being downright a Paladin, defending his beliefs, fighting all who opposed them. From this point on Roland had only 3 choices: A. Killing Ilan, B. Arresting Ilan, C. Walk away. As I discussed with Mat, A was not an option. C would greatly be ooc (for a Paladin does not walk away, he simple takes a tactical retreat) so it was choice B. There wasn't really an other option. We could add D. forgetting about the whole thing and just get along (Ron's preferable course of action) but imho that would be more ooc than all the other options. The only basis for such a descission would be that I (Jeroen) wanted the party to stick together. From Roland's point of view this would be absolutely absurd. He already did not enjoy leading two convicts who he had never seen before. Furthermore he did not need them, as some of the other PC's tend to believe because (again from the eyes of Roland) they were A. not supporters of Heironeous, B. not Paladins, C. Heathens, D. not true to their cause, E. he not familiar, F without honor, G. convicts, H more trouble then they were worth etc etc Add the distrust against dw7 (which dw7 roleplayed marviously imho) and you will come to the conclussion that this really isn't an option, once the line has been crossed. So the only real option Roland had was to arrest the convict which lead to his loss of Power (which imho is truly a meta judgement call). Proclaiming he was to arrest Ilan, the party reacted, as I feared, against this course of action, based on ooc information. For one Ilan did not seem all that afraid of a Paladin arresting him, which is by all account strange for a convict who is on LG territory, and in general only out 'on probation'. Dw7 clearly did not make this leap of insight and started a minor protest, along with his normal ridicule of behavior. Disappointed was I in the actions of Tristan, or more, the lack of action. As mentioned this course of action led to a couple of points which could not be overlooked by a TRUE Paladin. As I was not about to kill another PC or to dominate roleplay I decided that for the sake of the story, the DM, the party and mostly for the sake of the other PC's, it would be best for Roland to leave. For if he stayed, a fight with other PC's would be inevitable. This would undoubtedly torn the party in half, which was NOT my intention. Clearly Roland had to leave. I would rather sacrifice one character than to destroy a whole party. This way the rest can continue to play although speaking of childish (quoting Mat's words) only proves YOUR lack of vision (directed only towards Mat) which is frimly underlined by your last few posts. If you do not appreciate REAL roleplaying, than don't bugger us with more actions from DW7, unless you want to keep him as your player character. For I doubt you would have done the same if YOU were playing a Paladin. Playing a Paladin is difficult as is. You would have comprimised which in my point of view is directly opposite of what a true Paladin would do. So please stop your ridicule remarks and think before you post, for I for one was NOT happy to be in a position where the only real roleplaying would be to kill off my own PC! Nice to have amused you! AS you can see I lay no real blame. It was roleplaying which led me to believe that ic Roland could/would not continue with this party. Action is reaction. Spitting on a Paladins believes and not following his orders seriously troubles a Paladin imho. So there you have it. My side of the story... If you think you seriously disagree with me, you can email for I will not be posting here. It is too nice a story to conteminate with this stupid argument. Mat you probably disagree, your arrogance leaves you no choice, so I will gladly await your email. :D Jeroen as Roland signing off [/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[PBP] Tholestia Chapter 1: Minotaur trouble and a failed ambush
Top