Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[PbP] World of Avalon: Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Hobbes" data-source="post: 697343" data-attributes="member: 8623"><p><strong>Jonathan Devens:</strong> Male human Rgr 1/Bbn 1/Ftr 1; CR 3; Medium-size humanoid; HD 2d10+1d12+6; hp 28; Init +2; Spd 40 ft.; AC 17; Atk +6/+6 melee (1d6+3, Masterwork short swords), or +6 Melee (1d4+3, spiked gauntlet), or +5 ranged (1d8+3, Mighty [Str 16] Composite Longbow); SA Rage 3/day, Favored Enemy: ?; SQ fast movement; AL CG; SV Fort +8, Ref +2, Will +2; Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 8.</p><p><em>Skills and Feats:</em> Climb +7, Handle Animal +3, Hide +5, Intimidate +5, Listen +5, Move Silently +5, Spot +4, Wilderness Lore +6; Endurance, Iron Will, Weapon Focus: Short Sword, Extra Rage</p><p><strong>Equipment:</strong> 20 arrows, backpack, bedroll, <em>+1 Chain Shirt</em>, dagger, <em>Dust of Tracelessness, Everburning Torch</em>, Explorer’s outfit, flint and steel, spiked gauntlet, Mighty [Str 16] Composite Longbow, 3 <em>Potions of Cure Light Wounds</em>, 50 feet of hemp rope, Sap, 2 Masterwork Short Swords, waterskin, whetstone.</p><p></p><p>Languages: Interlingua, Shirra, Kamian</p><p></p><p>Jonathan’s father was a wagon driver, working on wagons heading to and fro in the towns around the gap. His mother having died in childbirth, Jonathan followed his father around; and thus from a very young age spent long amounts of time outdoors; he learned how to tend animals, and how to walk all day with the wagons. He was a quick learner and, having no formal education, picked up the ways of woodcraft. It was not long before he could feed both himself and his father simply by living off the land.</p><p></p><p>This comfortable and simple existence was ended when bandits attacked a caravan that Jonathan and his father were traveling with. In the initial flurry of arrows, Jonathan’s father was hit with an arrow to the chest; grabbing both his own short blade and his father’s Jonathan threw himself at the bandits in a screaming blood rage.</p><p></p><p>When a Khame patrol arrived, they came upon an incriminating scene; Jonathan, carrying his blood soaked blades, and kneeling over the dead body of his father. Assuming immediately he was a bandit, they fired upon him; and Jonathan, his brain numb, could think of nothing but running. He carriers a deep resentment of Khame in general, and their soldiers in particular, to this day.</p><p></p><p>He spent three months in the wilderness before he regained his senses and returned to civilization; he returned almost unrecognizable, haggard and dirty. He had spent a long time and thought, and had come to the conclusion that, quite simply, bandits and their kind were the scum of the earth and he, until the last breath fled from his body, would try and sweep from the earth those who would take advantage of others. He has since spent the time organizing and leading parties of vigilantes against local robber bands, and traveling along as a caravan guard, scaling his pay to what his employers can afford (A rich merchant is charged the going rate; a bunch of peasants who need to sell their harvest at Market in order to survive will be charged a token copper a day.)</p><p></p><p>Jonathan is a lay follower of Hensa, and is never seen without his viel when he should be wearing one.</p><p></p><p><strong>Questions for DM:</strong> Favored enemy would be either Khame or whatever bandits are most commonly. Which would that be?</p></blockquote><p></p>
[QUOTE="Thomas Hobbes, post: 697343, member: 8623"] [b]Jonathan Devens:[/b] Male human Rgr 1/Bbn 1/Ftr 1; CR 3; Medium-size humanoid; HD 2d10+1d12+6; hp 28; Init +2; Spd 40 ft.; AC 17; Atk +6/+6 melee (1d6+3, Masterwork short swords), or +6 Melee (1d4+3, spiked gauntlet), or +5 ranged (1d8+3, Mighty [Str 16] Composite Longbow); SA Rage 3/day, Favored Enemy: ?; SQ fast movement; AL CG; SV Fort +8, Ref +2, Will +2; Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 8. [i]Skills and Feats:[/i] Climb +7, Handle Animal +3, Hide +5, Intimidate +5, Listen +5, Move Silently +5, Spot +4, Wilderness Lore +6; Endurance, Iron Will, Weapon Focus: Short Sword, Extra Rage [b]Equipment:[/b] 20 arrows, backpack, bedroll, [i]+1 Chain Shirt[/i], dagger, [i]Dust of Tracelessness, Everburning Torch[/i], Explorer’s outfit, flint and steel, spiked gauntlet, Mighty [Str 16] Composite Longbow, 3 [i]Potions of Cure Light Wounds[/i], 50 feet of hemp rope, Sap, 2 Masterwork Short Swords, waterskin, whetstone. Languages: Interlingua, Shirra, Kamian Jonathan’s father was a wagon driver, working on wagons heading to and fro in the towns around the gap. His mother having died in childbirth, Jonathan followed his father around; and thus from a very young age spent long amounts of time outdoors; he learned how to tend animals, and how to walk all day with the wagons. He was a quick learner and, having no formal education, picked up the ways of woodcraft. It was not long before he could feed both himself and his father simply by living off the land. This comfortable and simple existence was ended when bandits attacked a caravan that Jonathan and his father were traveling with. In the initial flurry of arrows, Jonathan’s father was hit with an arrow to the chest; grabbing both his own short blade and his father’s Jonathan threw himself at the bandits in a screaming blood rage. When a Khame patrol arrived, they came upon an incriminating scene; Jonathan, carrying his blood soaked blades, and kneeling over the dead body of his father. Assuming immediately he was a bandit, they fired upon him; and Jonathan, his brain numb, could think of nothing but running. He carriers a deep resentment of Khame in general, and their soldiers in particular, to this day. He spent three months in the wilderness before he regained his senses and returned to civilization; he returned almost unrecognizable, haggard and dirty. He had spent a long time and thought, and had come to the conclusion that, quite simply, bandits and their kind were the scum of the earth and he, until the last breath fled from his body, would try and sweep from the earth those who would take advantage of others. He has since spent the time organizing and leading parties of vigilantes against local robber bands, and traveling along as a caravan guard, scaling his pay to what his employers can afford (A rich merchant is charged the going rate; a bunch of peasants who need to sell their harvest at Market in order to survive will be charged a token copper a day.) Jonathan is a lay follower of Hensa, and is never seen without his viel when he should be wearing one. [b]Questions for DM:[/b] Favored enemy would be either Khame or whatever bandits are most commonly. Which would that be? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[PbP] World of Avalon: Characters
Top