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PbP: Your Preferences and Advice?
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<blockquote data-quote="Scotley" data-source="post: 2732133" data-attributes="member: 11520"><p>I like to see the DM posting at least once a day, sometimes more. </p><p></p><p>The important thing about player posting is make it clear what you expect up front. Many of the gamers here are weekday worktime players and don't post on the weekends. But there is nothing wrong with a weekend heavy game if you ask for weekend players. </p><p></p><p>I enjoy writing, especially background and description. I like a little freedom to post longer occationally, but I'm not a big fan of long posts by players that include the npcs. As a DM I enjoy writing occational long descriptive scenes to set the stage for new situations. </p><p></p><p>I don't mind reading longer posts once in a while, especially to set the mood or descibe a new scene, but I don't always have time or desire to read the DM's latest novella with each post. I prefer mostly short posts made with a higher frequency. </p><p></p><p>I know a lot of players like to roll there own dice, but it is a pain for the DM and the players. So I guess I'm in the 'DM rolls the dice' camp, but currently in my games the players are doing there own rolls.</p><p></p><p>I like straight up games, mainly D&D 3.5. I don't have the time and money for other systems right now even though they have merit. I like adventures that have a mix of story telling, mystery, interaction and combat. Too much of any one element seems to spoil a game. </p><p></p><p>Conflict between players/characters and really screw up a game. Oddly, I've had more trouble with this in an established group rather than a game of strangers. Players come and go. Don't wirte an adventure that is dependent on a particular character. Sometimes you can find someone willing to take over an abandoned character, but most people prefer to come in fresh with a character of there own design. You didn't really ask, but I like games that let you start out higher than first level. In a regular game you can gain levels fairly quickly, but in play by post it can take months to get a level. If you start a first, then you are unlikely to get the chance to play many of the cool options of the latest edition. You only get a couple of feats at best, no prestige classes, no races with an LA, and few other interesting toys.</p></blockquote><p></p>
[QUOTE="Scotley, post: 2732133, member: 11520"] I like to see the DM posting at least once a day, sometimes more. The important thing about player posting is make it clear what you expect up front. Many of the gamers here are weekday worktime players and don't post on the weekends. But there is nothing wrong with a weekend heavy game if you ask for weekend players. I enjoy writing, especially background and description. I like a little freedom to post longer occationally, but I'm not a big fan of long posts by players that include the npcs. As a DM I enjoy writing occational long descriptive scenes to set the stage for new situations. I don't mind reading longer posts once in a while, especially to set the mood or descibe a new scene, but I don't always have time or desire to read the DM's latest novella with each post. I prefer mostly short posts made with a higher frequency. I know a lot of players like to roll there own dice, but it is a pain for the DM and the players. So I guess I'm in the 'DM rolls the dice' camp, but currently in my games the players are doing there own rolls. I like straight up games, mainly D&D 3.5. I don't have the time and money for other systems right now even though they have merit. I like adventures that have a mix of story telling, mystery, interaction and combat. Too much of any one element seems to spoil a game. Conflict between players/characters and really screw up a game. Oddly, I've had more trouble with this in an established group rather than a game of strangers. Players come and go. Don't wirte an adventure that is dependent on a particular character. Sometimes you can find someone willing to take over an abandoned character, but most people prefer to come in fresh with a character of there own design. You didn't really ask, but I like games that let you start out higher than first level. In a regular game you can gain levels fairly quickly, but in play by post it can take months to get a level. If you start a first, then you are unlikely to get the chance to play many of the cool options of the latest edition. You only get a couple of feats at best, no prestige classes, no races with an LA, and few other interesting toys. [/QUOTE]
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