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General Tabletop Discussion
*TTRPGs General
PC created with the NPC mechanic
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<blockquote data-quote="Remathilis" data-source="post: 4541295" data-attributes="member: 7635"><p>I'm assuming you mean using the NPC rules in the DMG, right?</p><p></p><p>Well...</p><p></p><p>The NPC rules are close enough to the PC rules for most things that there would be little difference. Assuming your only going completely by the book, the <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(n)" title="Thumbs down (n)" data-smilie="23"data-shortname="(n)" />PC would have...</p><p></p><p>1.) One less At-Will</p><p>2.) Only one encounter, daily, and utility power, abet at the highest level. If paragon and epic, he'd gain one-two extra powers, but he'd be 2-3 powers behind his PC companions.</p><p>3.) Only ONE Healing Surge per tier!</p><p>4.) A nebulous "bonus" to hit, damage, AC, and defenses, which replaces magical gear and feats.</p><p>5.) NO FEATS</p><p>6.) Only two skills (rather than the typical 4 or more)</p><p>7.) No access to paragon paths or epic destinies.</p><p>8.) More HP than his equal level contemporaries. (Typically 8/level + con)</p><p>9.) No action points</p><p></p><p>Potential problems really arise from his lack of healing surges, poor customization due to lack of feats, paragons and epics, a lot less potential powers, and his "NPC bonus" would make acquiring treasure wonky (as he wouldn't "need" any, and only the most powerful treasure would break his max plus cap)</p><p></p><p>If you were running a one-shot or a limited run (as he did with an NPC) I'd say no problem, but I'd wager he'd fall behind quickly and probably be splat after a few combats.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4541295, member: 7635"] I'm assuming you mean using the NPC rules in the DMG, right? Well... The NPC rules are close enough to the PC rules for most things that there would be little difference. Assuming your only going completely by the book, the (n)PC would have... 1.) One less At-Will 2.) Only one encounter, daily, and utility power, abet at the highest level. If paragon and epic, he'd gain one-two extra powers, but he'd be 2-3 powers behind his PC companions. 3.) Only ONE Healing Surge per tier! 4.) A nebulous "bonus" to hit, damage, AC, and defenses, which replaces magical gear and feats. 5.) NO FEATS 6.) Only two skills (rather than the typical 4 or more) 7.) No access to paragon paths or epic destinies. 8.) More HP than his equal level contemporaries. (Typically 8/level + con) 9.) No action points Potential problems really arise from his lack of healing surges, poor customization due to lack of feats, paragons and epics, a lot less potential powers, and his "NPC bonus" would make acquiring treasure wonky (as he wouldn't "need" any, and only the most powerful treasure would break his max plus cap) If you were running a one-shot or a limited run (as he did with an NPC) I'd say no problem, but I'd wager he'd fall behind quickly and probably be splat after a few combats. [/QUOTE]
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