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PC Death House Rules
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<blockquote data-quote="reanjr" data-source="post: 1679875" data-attributes="member: 20740"><p>Anybody have any house rules on handling PC death? PC retirement? New players?</p><p></p><p>I usually implement the following rules for players whose characters die:</p><p></p><p> - Start 1 level lower than lowest level member of party (this can actually create significant downward level creep, which is weird, but neat adn sometimes useful)</p><p> - Cannot be the same class as previous character (don't want them creating Regdar Jr.; same stats, one level lower). I frown upon being the same race.</p><p> - Equipment generally goes away (from entire party, not just the character that died). Either removed at time of death (disintigrate for instance, or one time a player was covered in magic clothing, so his body was teleported away by the enemy) or through role-playing shortly after. Descendents or family usually get it, though it might be their church or if they had no affiliations, become property of the state. Sometimes this ends up being a bit contrived, but I feel it is important.</p><p> - They usually get to purchase magical equipment as they see fit when creating a new character, with a max of 50% spent on a single item.</p><p></p><p>As for retired or new players</p><p></p><p> - Start at level of lowest level character in party.</p><p> - Equipment is randomly generated.</p><p></p><p>Anyone else have table rules for such situations?</p></blockquote><p></p>
[QUOTE="reanjr, post: 1679875, member: 20740"] Anybody have any house rules on handling PC death? PC retirement? New players? I usually implement the following rules for players whose characters die: - Start 1 level lower than lowest level member of party (this can actually create significant downward level creep, which is weird, but neat adn sometimes useful) - Cannot be the same class as previous character (don't want them creating Regdar Jr.; same stats, one level lower). I frown upon being the same race. - Equipment generally goes away (from entire party, not just the character that died). Either removed at time of death (disintigrate for instance, or one time a player was covered in magic clothing, so his body was teleported away by the enemy) or through role-playing shortly after. Descendents or family usually get it, though it might be their church or if they had no affiliations, become property of the state. Sometimes this ends up being a bit contrived, but I feel it is important. - They usually get to purchase magical equipment as they see fit when creating a new character, with a max of 50% spent on a single item. As for retired or new players - Start at level of lowest level character in party. - Equipment is randomly generated. Anyone else have table rules for such situations? [/QUOTE]
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