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PC for Jemal's Invasion PbP
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<blockquote data-quote="nameless" data-source="post: 1031054" data-attributes="member: 1543"><p>Background and description is forthcoming.</p><p></p><p>----------------------------------------------------------</p><p>PC Name : Scourge Aetherjaeger</p><p>----------------------------------------------------------</p><p>Player Name : nameless</p><p>Email : <a href="mailto:cnlmyou@yahoo.com">cnlmyou@yahoo.com</a></p><p>----------------------------------------------------------</p><p>Race : Human</p><p>Class : Ranger 6/Horizon Walker 4</p><p>Level : 10</p><p>XP's : 50,000</p><p>Age, gender : 27, Female</p><p>Alignment : Neutral</p><p>Homeland : Australia</p><p>Occupation : Nomadic Hunter</p><p>----------------------------------------------------------</p><p>Strength : 16 (+3) Enh. 18 (+4)</p><p>Dexterity : 18 (+4) Enh. 20 (+5)</p><p>Constitution : 16 (+3)</p><p>Intelligence : 10 (+0)</p><p>Wisdom : 14 (+2)</p><p>Charisma : 11 (+0)</p><p></p><p>----Combat------------------------------------------------</p><p>Hit Points : 83 = 8+5+3+8+7+2(Rng) +4+3+6+7(Hor) +30(Con)</p><p>Armor Class : 23 = 10 + 5(Dex) +8(Armor) </p><p></p><p>Initiative : +5(Dex)</p><p>Melee attack : +14 = 10(Base) +4(Str)</p><p>Ranged attack: +16 = 10(Base) +5(Dex) +1(Competence)</p><p>Speed : 30</p><p></p><p>Saving Throws</p><p>Fortitude : +12 = +5(Rng) +4(Hor) +3(Con)</p><p>Reflex : +11 = +5(Rng) +1(Hor) +5(Dex)</p><p>Will : +5 = +2(Rng) +1(Hor) +2(Wis)</p><p></p><p>Mighty (+4) Composite Longbow +1, Holy</p><p> Attack Bonus: +18/+13</p><p> Damage : 1d8+5</p><p> Critical : x3</p><p> Range : 110ft.</p><p> Type : Piercing</p><p> Special : Good-aligned, +2d6 damage vs. evil</p><p></p><p>Cold Iron Glaive</p><p> Attack Bonus: +15/+10</p><p> Damage : 1d10+6</p><p> Critical : x3</p><p> Range : Reach</p><p> Type : Slashing</p><p> Special : Masterwork, Cold Iron</p><p></p><p>Silver Greatsword</p><p> Attack Bonus: +14/+9</p><p> Damage : 2d6+6</p><p> Critical : 19-20/x2</p><p> Type : Slashing</p><p> Special : Silver</p><p></p><p>----Feats & Special Abilities-----------------------------</p><p>Favored Enemies: Humanoid (Extraplanar) +4, Outsider (Evil) +2</p><p>Track</p><p>Wild Empathy +8</p><p>Combat Style-Archery (Rapid Shot)</p><p>Improved Combat Style-Archery (Manyshot)</p><p>Endurance</p><p>Animal Companion: Heavy Warhorse</p><p></p><p>Terrain Masteries: Desert (No fatigue), Forest (+4 Hide), </p><p> Hills (+4 Listen), Underground (60' Darkvision)</p><p></p><p>Mounted Combat</p><p>Mounted Archery</p><p>Point-Blank Shot</p><p>Precise Shot</p><p>Weapon Focus-Longbow</p><p></p><p>----Languages---------------------------------------------</p><p>Common</p><p>Draconic</p><p>Elven</p><p>Gith</p><p>Giant</p><p>Undercommon</p><p>Sylvan</p><p></p><p>----Skills------------------------------------------------</p><p> Total (Ranks + Ability + Misc)</p><p>Listen : +16 (10 + 2 + 4)</p><p>Search : +5 ( 5 + 0 + 0)</p><p>Spot : +12 (10 + 2 + 0)</p><p>Move Silently : +12 ( 8 + 5 + 0) -1</p><p>Hide : +16 ( 8 + 5 + 4) -1</p><p>Survival : +12 (10 + 2 + 0) *+2 tracking or getting lost</p><p>Ride : +19 (13 + 5 + 2) -1</p><p>Know(Geography) : +8 ( 8 + 0 + 0)</p><p>Handle Animal : +5 ( 5 + 0 + 0)</p><p>Speak Language : 6</p><p></p><p>Armor Penalty: -1</p><p>Spell Failure: 15%</p><p>Max Dexterity: +5</p><p></p><p>----Magic-------------------------------------------------</p><p></p><p>----Spells Per Day----------------------</p><p>Level 1: 1+1</p><p></p><p>----Spells Known------------------------</p><p>Level 1: Alarm, Animal Messenger, Calm Animals, Charm Animal, </p><p>Delay Poison, Detect Animals of Plants, Detect Poison, </p><p>Detect Snares and Pits, Endure Elements, Entangle, </p><p>Hide from Animals, Jump, Longstrider, Magic Fang, </p><p>Pass without Trace, Read Magic, Resist Energy, </p><p>Speak with Animals, Summon Nature's Ally I</p><p></p><p>----Default Spells----------------------</p><p>Level 1: Entangle, Resist Energy</p><p></p><p>----Equipment--------------------------------</p><p>Traveller's Outfit</p><p>Bracers of Archery, Lesser (5k)</p><p>Composite Longbow (Mty+4) +1, Holy (18k)</p><p>Mithril Breastplate +3 (13k)</p><p>Gloves of Dexterity +2 (4k)</p><p>Quiver of Ehlonna (2k)</p><p>Studded Leather Barding +1 (1k)</p><p>Horseshoes of Speed (3k)</p><p>Belt of Giant Strength +2 (4k)</p><p>50 Alchemical Silver Arrows (101gp)</p><p>Wand of Cure Light Wounds (50 charges) (750gp)</p><p>Masterwork Cold Iron Glaive (316gp)</p><p>Silver Greatsword (30gp)</p><p>200 Arrows (60 available at any time)</p><p></p><p>Torch x3</p><p>Bedroll</p><p>Backpack</p><p>Saddlebags</p><p>50' Silk Rope</p><p>Grappling Hook</p><p>Flint + Steel</p><p>Spade</p><p>Waterskin</p><p>Smokestick x5</p><p>Sunrod x2</p><p>Hunting Knife</p><p></p><p></p><p></p><p>----Coins on Hand------------------------</p><p>Platinum : </p><p>Gold : 170</p><p>Silver : </p><p>Copper : </p><p>----------------------------------------------------------</p><p>Heavy Warhorse:</p><p>Large Animal</p><p>HP: 45 = 4d8+12 +2d8+6</p><p>Init: +2 (as rider)</p><p>Speed: 80 = 50 +30(Enh)</p><p>AC: 21 = 10 -1(Size) +2(Dex) +6(Natural) +4(Armor)</p><p>BAB/Grapple: +4/+12</p><p>Attack: Hoof +7 Melee (1d6+4)</p><p>Full Attack: 2 Hooves +7 Melee (1d6+4) and Bite +2 Melee (1d4+2)</p><p>Space/Reach: 10ft./5ft.</p><p>SA: -</p><p>SQ: Low-light Vision, Scent, Link, Share Spells, Evasion</p><p>Tricks: Attack, Come, Defend, Down, Heel, Stay, Track, Fetch</p><p>Saves: Fort +8, Ref +7, Will +3</p><p>Skills: Listen +7, Spot +4</p><p>Feats: Endurance, Run</p><p>Abilities: Str 19, Dex 14, Con 17, Int 2, Wis 13, Cha 6</p></blockquote><p></p>
[QUOTE="nameless, post: 1031054, member: 1543"] Background and description is forthcoming. ---------------------------------------------------------- PC Name : Scourge Aetherjaeger ---------------------------------------------------------- Player Name : nameless Email : [email]cnlmyou@yahoo.com[/email] ---------------------------------------------------------- Race : Human Class : Ranger 6/Horizon Walker 4 Level : 10 XP's : 50,000 Age, gender : 27, Female Alignment : Neutral Homeland : Australia Occupation : Nomadic Hunter ---------------------------------------------------------- Strength : 16 (+3) Enh. 18 (+4) Dexterity : 18 (+4) Enh. 20 (+5) Constitution : 16 (+3) Intelligence : 10 (+0) Wisdom : 14 (+2) Charisma : 11 (+0) ----Combat------------------------------------------------ Hit Points : 83 = 8+5+3+8+7+2(Rng) +4+3+6+7(Hor) +30(Con) Armor Class : 23 = 10 + 5(Dex) +8(Armor) Initiative : +5(Dex) Melee attack : +14 = 10(Base) +4(Str) Ranged attack: +16 = 10(Base) +5(Dex) +1(Competence) Speed : 30 Saving Throws Fortitude : +12 = +5(Rng) +4(Hor) +3(Con) Reflex : +11 = +5(Rng) +1(Hor) +5(Dex) Will : +5 = +2(Rng) +1(Hor) +2(Wis) Mighty (+4) Composite Longbow +1, Holy Attack Bonus: +18/+13 Damage : 1d8+5 Critical : x3 Range : 110ft. Type : Piercing Special : Good-aligned, +2d6 damage vs. evil Cold Iron Glaive Attack Bonus: +15/+10 Damage : 1d10+6 Critical : x3 Range : Reach Type : Slashing Special : Masterwork, Cold Iron Silver Greatsword Attack Bonus: +14/+9 Damage : 2d6+6 Critical : 19-20/x2 Type : Slashing Special : Silver ----Feats & Special Abilities----------------------------- Favored Enemies: Humanoid (Extraplanar) +4, Outsider (Evil) +2 Track Wild Empathy +8 Combat Style-Archery (Rapid Shot) Improved Combat Style-Archery (Manyshot) Endurance Animal Companion: Heavy Warhorse Terrain Masteries: Desert (No fatigue), Forest (+4 Hide), Hills (+4 Listen), Underground (60' Darkvision) Mounted Combat Mounted Archery Point-Blank Shot Precise Shot Weapon Focus-Longbow ----Languages--------------------------------------------- Common Draconic Elven Gith Giant Undercommon Sylvan ----Skills------------------------------------------------ Total (Ranks + Ability + Misc) Listen : +16 (10 + 2 + 4) Search : +5 ( 5 + 0 + 0) Spot : +12 (10 + 2 + 0) Move Silently : +12 ( 8 + 5 + 0) -1 Hide : +16 ( 8 + 5 + 4) -1 Survival : +12 (10 + 2 + 0) *+2 tracking or getting lost Ride : +19 (13 + 5 + 2) -1 Know(Geography) : +8 ( 8 + 0 + 0) Handle Animal : +5 ( 5 + 0 + 0) Speak Language : 6 Armor Penalty: -1 Spell Failure: 15% Max Dexterity: +5 ----Magic------------------------------------------------- ----Spells Per Day---------------------- Level 1: 1+1 ----Spells Known------------------------ Level 1: Alarm, Animal Messenger, Calm Animals, Charm Animal, Delay Poison, Detect Animals of Plants, Detect Poison, Detect Snares and Pits, Endure Elements, Entangle, Hide from Animals, Jump, Longstrider, Magic Fang, Pass without Trace, Read Magic, Resist Energy, Speak with Animals, Summon Nature's Ally I ----Default Spells---------------------- Level 1: Entangle, Resist Energy ----Equipment-------------------------------- Traveller's Outfit Bracers of Archery, Lesser (5k) Composite Longbow (Mty+4) +1, Holy (18k) Mithril Breastplate +3 (13k) Gloves of Dexterity +2 (4k) Quiver of Ehlonna (2k) Studded Leather Barding +1 (1k) Horseshoes of Speed (3k) Belt of Giant Strength +2 (4k) 50 Alchemical Silver Arrows (101gp) Wand of Cure Light Wounds (50 charges) (750gp) Masterwork Cold Iron Glaive (316gp) Silver Greatsword (30gp) 200 Arrows (60 available at any time) Torch x3 Bedroll Backpack Saddlebags 50' Silk Rope Grappling Hook Flint + Steel Spade Waterskin Smokestick x5 Sunrod x2 Hunting Knife ----Coins on Hand------------------------ Platinum : Gold : 170 Silver : Copper : ---------------------------------------------------------- Heavy Warhorse: Large Animal HP: 45 = 4d8+12 +2d8+6 Init: +2 (as rider) Speed: 80 = 50 +30(Enh) AC: 21 = 10 -1(Size) +2(Dex) +6(Natural) +4(Armor) BAB/Grapple: +4/+12 Attack: Hoof +7 Melee (1d6+4) Full Attack: 2 Hooves +7 Melee (1d6+4) and Bite +2 Melee (1d4+2) Space/Reach: 10ft./5ft. SA: - SQ: Low-light Vision, Scent, Link, Share Spells, Evasion Tricks: Attack, Come, Defend, Down, Heel, Stay, Track, Fetch Saves: Fort +8, Ref +7, Will +3 Skills: Listen +7, Spot +4 Feats: Endurance, Run Abilities: Str 19, Dex 14, Con 17, Int 2, Wis 13, Cha 6 [/QUOTE]
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