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PC Morals: Outhouses, Drug dealers, and misguided dwarves
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<blockquote data-quote="Mr. Morden" data-source="post: 195233" data-attributes="member: 4301"><p>Sounds to me like what you should have done, first and foremost, is determine if what the NPC was doing was legal where you were. If it wasn't, then you could go to the town guard, turn him in, and save everyone a whole lot of effort.</p><p></p><p>On the other hand, if it WAS legal, and it had seriously messed up your companions, a chaotic character especially is perfectly justified in trying to kill the dealer. However, there are better ways to kill him than attack when he tries to make a deal. With a rogue, you want to make the death look accidental, or frame it on someone else. </p><p></p><p>You could, for example, purchase some poison of the appropriate variety and sneak it into his stash. The next time he uses it, he gets a bit more than he had bargained for, dies, and it looks like an OD. Or, he sells it to some sucker who gets sick or dies, and then the town guard HAS to get involved. Or purchase some of his own drugs and slip it into his food/drink. Most of those drugs have side effects that can be lethal in sufficient quantity, IIRC. If all else fails, trailing him to his home, sneaking in when he's asleep, and CDG'ing him as he sleeps is a tried and true method.</p><p></p><p>Regardless, if you're going to go about killing an NPC when the rest of the party might not approve, you don't want them to know about it, and you definitely don't want them anywhere near when you do it. Other PC's tend to make evil schemes a bit more difficult. And, you REALLY don't want to give the NPC even half a chance. You don't want him to be able to identify his killer if he gets raised. </p><p></p><p>At this point, the fighter has betrayed you. What happens now depends on the rest of the party. If they side with you, you can try to get the fighter kicked out. If they side with him, you might want to have the character leave. If they can't make up their mind, you might want to kill the fighter (see above list for helpful suggestions; don't forget to disguise yourself as someone else before trying anything.)</p><p></p><p>I would expect to see more of the drug dealer, unfortunately. It sounds like the DM was looking for an excuse to have him survive. Next time you try to kill someone, be a bit more careful.</p></blockquote><p></p>
[QUOTE="Mr. Morden, post: 195233, member: 4301"] Sounds to me like what you should have done, first and foremost, is determine if what the NPC was doing was legal where you were. If it wasn't, then you could go to the town guard, turn him in, and save everyone a whole lot of effort. On the other hand, if it WAS legal, and it had seriously messed up your companions, a chaotic character especially is perfectly justified in trying to kill the dealer. However, there are better ways to kill him than attack when he tries to make a deal. With a rogue, you want to make the death look accidental, or frame it on someone else. You could, for example, purchase some poison of the appropriate variety and sneak it into his stash. The next time he uses it, he gets a bit more than he had bargained for, dies, and it looks like an OD. Or, he sells it to some sucker who gets sick or dies, and then the town guard HAS to get involved. Or purchase some of his own drugs and slip it into his food/drink. Most of those drugs have side effects that can be lethal in sufficient quantity, IIRC. If all else fails, trailing him to his home, sneaking in when he's asleep, and CDG'ing him as he sleeps is a tried and true method. Regardless, if you're going to go about killing an NPC when the rest of the party might not approve, you don't want them to know about it, and you definitely don't want them anywhere near when you do it. Other PC's tend to make evil schemes a bit more difficult. And, you REALLY don't want to give the NPC even half a chance. You don't want him to be able to identify his killer if he gets raised. At this point, the fighter has betrayed you. What happens now depends on the rest of the party. If they side with you, you can try to get the fighter kicked out. If they side with him, you might want to have the character leave. If they can't make up their mind, you might want to kill the fighter (see above list for helpful suggestions; don't forget to disguise yourself as someone else before trying anything.) I would expect to see more of the drug dealer, unfortunately. It sounds like the DM was looking for an excuse to have him survive. Next time you try to kill someone, be a bit more careful. [/QUOTE]
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