Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PC/NPC familiars
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 354570" data-attributes="member: 3146"><p>Hmm. Well then it looks like WoT warders wouldn't help.</p><p></p><p>How about eliminate the share spells feature.</p><p></p><p>Eliminate Improved Evasion.</p><p></p><p>Eliminate the 1/2 masters' hit points--most PCs will have better than that anyway.</p><p></p><p>Eliminate the sharing of the masters' saves and skills.</p><p></p><p>Retain the natural armor bonus but with a more limited progression: +1 natural armor/4 sor/wiz levels (rounded down to a minimum of 1)</p><p></p><p>Change the sensory features:</p><p>Lvl 1--sor/wiz and familiar may sense each others' presence within 1 mile radius. As a standard action, the Sor/wiz may make a d20 roll (adding his base will save bonus and his wisdom bonus) opposed by the familiar's will save to force his familiar to obey a particular order as if effected by <em>Dominate Person</em></p><p></p><p>Lvl 3--sor/wiz and familiar enjoy limited empathic communication within 300 feet. (Limited empathy allows emotions to be sensed and both can tell whether the other is injured, etc). Both sor/wiz and familiar enjoy the benefits of alertness when within 30 feet of each other. Familiar may be designated as the deliverer of touch range spells provided he is no more than 30 feet from the caster at the time of casting. The sor/wiz may still not cast any other spells without losing the held charge.</p><p></p><p>Lvl 5--sor/wiz and familiar enjoy telepathic communication within 300 feet; May sense ea. others' presence within 5 miles and determine exact location within 1 mile. Sor/wiz gains +2 to command familiar rolls.</p><p></p><p>Lvl 7--sor/wiz may scry on familiar</p><p></p><p>Lvl 9--sor/wiz may share familiar's sight as if the familiar were the sensor of a claurvoyance spell. Sor/wiz gains +3 to command familiar rolls (replaces the previous bonus).</p><p></p><p>Lvl 11--sor/wiz Sor/wiz gains +4 to command familiar rolls (replaces the previous bonus).</p><p></p><p>Lvl 15--Sor/wiz gains +5 to command familiar rolls (replaces the previous bonus).</p><p></p><p></p><p>Lvl 19--Sor/wiz gains +6 to command familiar rolls (replaces the previous bonus).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 354570, member: 3146"] Hmm. Well then it looks like WoT warders wouldn't help. How about eliminate the share spells feature. Eliminate Improved Evasion. Eliminate the 1/2 masters' hit points--most PCs will have better than that anyway. Eliminate the sharing of the masters' saves and skills. Retain the natural armor bonus but with a more limited progression: +1 natural armor/4 sor/wiz levels (rounded down to a minimum of 1) Change the sensory features: Lvl 1--sor/wiz and familiar may sense each others' presence within 1 mile radius. As a standard action, the Sor/wiz may make a d20 roll (adding his base will save bonus and his wisdom bonus) opposed by the familiar's will save to force his familiar to obey a particular order as if effected by [i]Dominate Person[/i] Lvl 3--sor/wiz and familiar enjoy limited empathic communication within 300 feet. (Limited empathy allows emotions to be sensed and both can tell whether the other is injured, etc). Both sor/wiz and familiar enjoy the benefits of alertness when within 30 feet of each other. Familiar may be designated as the deliverer of touch range spells provided he is no more than 30 feet from the caster at the time of casting. The sor/wiz may still not cast any other spells without losing the held charge. Lvl 5--sor/wiz and familiar enjoy telepathic communication within 300 feet; May sense ea. others' presence within 5 miles and determine exact location within 1 mile. Sor/wiz gains +2 to command familiar rolls. Lvl 7--sor/wiz may scry on familiar Lvl 9--sor/wiz may share familiar's sight as if the familiar were the sensor of a claurvoyance spell. Sor/wiz gains +3 to command familiar rolls (replaces the previous bonus). Lvl 11--sor/wiz Sor/wiz gains +4 to command familiar rolls (replaces the previous bonus). Lvl 15--Sor/wiz gains +5 to command familiar rolls (replaces the previous bonus). Lvl 19--Sor/wiz gains +6 to command familiar rolls (replaces the previous bonus). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PC/NPC familiars
Top