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PC race with a +2 Cha?
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<blockquote data-quote="jgsugden" data-source="post: 1468504" data-attributes="member: 2629"><p>Just as a counter point, a search for a race with a +2 Chr but no LA smacks of 'optimization' for a sorcerer. </p><p></p><p>If you have a good DM, it isn't worth your time to try optimizing a PC. It is like trying to build a tower in quicksand ... the more you build, the more it sinks, and you end up right where you began with nothing to show for it.</p><p></p><p>A good DM will take into account the strengths and weaknesses of a party when designing encounters and adventures. If you start out with a high charisma, he'll twist things to make it harder to find <em>cloaks of charisma</em>, [wishes] or <em>tomes of leadership and influence</em>. If you do find those, he'll provide easy access to saving throw bonuses for your foes. In other words, a good DM preserves the challenge for the PCs by making sure challenges are balanced and interesting instead of being a cakewalk because you optimized your character.</p><p></p><p>In my primary game (which I DM), the sorcerer rolled horrible stats. He began with a 15 charisma and no other ability score above 13. His ability scores equated to less than 22 points in the point buy system. The two fighter types in the party each had 18 strengths and multiple other ability scores above 14. The rest of the party was pretty average. As a result, I tended to throw monsters at the party that had weak saving throws, but high constitutions and a lot of hit points. Althouth the fighter types were dealing a heck of a lot of damage, they were not significantly more effective than the sorcerer even though their stat by equivalents were in the 40s and 50s. And it asn't a coincidence that the PCs came across a <em>cloak of charisma +4</em> at 4th level and a <em>tome of leadership and influence +2</em> at 8th.</p><p></p><p>The goal of the game is not to be the most powerful. The goal of the game is to have the most fun. Contrary to many people's instinct, power is not necessarily fun.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1468504, member: 2629"] Just as a counter point, a search for a race with a +2 Chr but no LA smacks of 'optimization' for a sorcerer. If you have a good DM, it isn't worth your time to try optimizing a PC. It is like trying to build a tower in quicksand ... the more you build, the more it sinks, and you end up right where you began with nothing to show for it. A good DM will take into account the strengths and weaknesses of a party when designing encounters and adventures. If you start out with a high charisma, he'll twist things to make it harder to find [i]cloaks of charisma[/i], [wishes] or [i]tomes of leadership and influence[/i]. If you do find those, he'll provide easy access to saving throw bonuses for your foes. In other words, a good DM preserves the challenge for the PCs by making sure challenges are balanced and interesting instead of being a cakewalk because you optimized your character. In my primary game (which I DM), the sorcerer rolled horrible stats. He began with a 15 charisma and no other ability score above 13. His ability scores equated to less than 22 points in the point buy system. The two fighter types in the party each had 18 strengths and multiple other ability scores above 14. The rest of the party was pretty average. As a result, I tended to throw monsters at the party that had weak saving throws, but high constitutions and a lot of hit points. Althouth the fighter types were dealing a heck of a lot of damage, they were not significantly more effective than the sorcerer even though their stat by equivalents were in the 40s and 50s. And it asn't a coincidence that the PCs came across a [i]cloak of charisma +4[/i] at 4th level and a [i]tome of leadership and influence +2[/i] at 8th. The goal of the game is not to be the most powerful. The goal of the game is to have the most fun. Contrary to many people's instinct, power is not necessarily fun. [/QUOTE]
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