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PC races that a DM has specifically excluded from their campaign and why
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<blockquote data-quote="Grantypants" data-source="post: 8353258" data-attributes="member: 6917406"><p>I haven't actually run this campaign, but once I find some free time again, I'd like to try an all-monster campaign where the humans, dwarves, elves, half-elves, halflings, and gnomes are all explicitly the evil villains and banned as PCs. Those races formed an alliance and have invaded the lands where everyone else lives. Obviously, the players would all have to be on board for this concept from session zero, but it could be fun with the right group, not as an evil campaign, but as a monster campaign. </p><p></p><p>Alternatively, I've also been kicking around an idea for an urban intrigue campaign mostly taking place in a single city. The city's a melting pot so any race is permitted, except that in this campaign the Underdark doesn't exist, so the Underdark versions of races like Drow and Duergar and the like don't exist either.</p><p></p><p>Instead, they are secret societies and dissident factions that are only figuratively underground. The Drow in this campaign are a spider cult open only to elves. The Svirfneblin are isolationists, mostly gnomes, that violently oppose trade or contact with anyone outside the city. There's also a group of halfling revolutionaries that completely reject the idea of private property that call themselves Kender.</p></blockquote><p></p>
[QUOTE="Grantypants, post: 8353258, member: 6917406"] I haven't actually run this campaign, but once I find some free time again, I'd like to try an all-monster campaign where the humans, dwarves, elves, half-elves, halflings, and gnomes are all explicitly the evil villains and banned as PCs. Those races formed an alliance and have invaded the lands where everyone else lives. Obviously, the players would all have to be on board for this concept from session zero, but it could be fun with the right group, not as an evil campaign, but as a monster campaign. Alternatively, I've also been kicking around an idea for an urban intrigue campaign mostly taking place in a single city. The city's a melting pot so any race is permitted, except that in this campaign the Underdark doesn't exist, so the Underdark versions of races like Drow and Duergar and the like don't exist either. Instead, they are secret societies and dissident factions that are only figuratively underground. The Drow in this campaign are a spider cult open only to elves. The Svirfneblin are isolationists, mostly gnomes, that violently oppose trade or contact with anyone outside the city. There's also a group of halfling revolutionaries that completely reject the idea of private property that call themselves Kender. [/QUOTE]
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