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General Tabletop Discussion
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PC races that a DM has specifically excluded from their campaign and why
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<blockquote data-quote="jmartkdr2" data-source="post: 8354821" data-attributes="member: 7017304"><p>Aarakokra are a tough one for me. I don't find flight, alone, to be an issue, but I worry about a base speed of 50 feet. That's very fast.</p><p></p><p>But the more common issue is: a lot of players will pick the race for pure powergaming reasons. They might roleplay the choice (with the occasional verbal tic), but many will do so only to a limited degree, and the race doesn't provide a ton of really interesting, distinctive hooks for rp anyways. So if someone says they've never seen a player pick aarakokra except to powergame - I totally believe them. </p><p></p><p>I don't believe banning the race is an ideal solution to that problem, however. Powergamers aren't going to stop powergaming because you remove a strong option; they'll just pick the best option of the remaining choices. And some people will roleplay out the whole bird-man thing and are more interested in having feathers than flight. But those people are rare and/or playing kenku already. </p><p></p><p>So banning the race is the <em>simplest</em> solution: it reigns in the spotlight-hogging of powergamers and probably won't bother anyone else.</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 8354821, member: 7017304"] Aarakokra are a tough one for me. I don't find flight, alone, to be an issue, but I worry about a base speed of 50 feet. That's very fast. But the more common issue is: a lot of players will pick the race for pure powergaming reasons. They might roleplay the choice (with the occasional verbal tic), but many will do so only to a limited degree, and the race doesn't provide a ton of really interesting, distinctive hooks for rp anyways. So if someone says they've never seen a player pick aarakokra except to powergame - I totally believe them. I don't believe banning the race is an ideal solution to that problem, however. Powergamers aren't going to stop powergaming because you remove a strong option; they'll just pick the best option of the remaining choices. And some people will roleplay out the whole bird-man thing and are more interested in having feathers than flight. But those people are rare and/or playing kenku already. So banning the race is the [I]simplest[/I] solution: it reigns in the spotlight-hogging of powergamers and probably won't bother anyone else. [/QUOTE]
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PC races that a DM has specifically excluded from their campaign and why
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