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PC races that a DM has specifically excluded from their campaign and why
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<blockquote data-quote="tetrasodium" data-source="post: 8354998" data-attributes="member: 93670"><p>That bolded bit is something that changed in the last 7-8 years since 5e was released.</p><ul> <li data-xf-list-type="ul"> Roll20 starts melting down some player computers around 50x50 sized grids, which is on par with chessex maps. That imposes some limitations on players<ul> <li data-xf-list-type="ul">For these types of combat going beyond that is pretty much "well bob you are off the map so nehnenenehnhneh" & bob is forced to avoid doing things that go beyond the map edge.</li> </ul></li> <li data-xf-list-type="ul">With VTTs like <a href="https://arkenforge.com/" target="_blank">arkenforge</a>& such that run locally on the GM's PC pumping the map to a tvbox or whatever the max size of a grid map is dictated by 32/64bit floating point giving a max size somewhere absurd in the millions of squares.<ul> <li data-xf-list-type="ul">Bob no longer needs to worry about moving off the map so his tabaxi rogue can close to melee from sort range of bows.. & the party wants to start from those ranges because sharpshooter spell sniper & eldritch lance make it possible to attack with no penalty at a range of hundreds of feet.... It doesn't stop there because the warlock & ranged characters want to start combat with a crossfire 240 300 480 or 600 feet from the target while Barry Allen the tabaxi is literally the flash weaving around the victims of d&d's equivalent of <a href="https://en.wikipedia.org/wiki/Kinetic_bombardment" target="_blank">rods from god</a> who probably can't take cover thanks to the cross fire. Even if they <em>can</em> take cover, barry allen can stab & run out of reach to ensure they can't counter him unless spending at least a round* getting hit by crossfire before closing in next round when barry attacks & zips away<br /> <br /> * assuming the tabaxi rogue remains still for them rather than shoting a shortbow/light xbow while moving away to make it 2 rounds of crossfire exposure</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="tetrasodium, post: 8354998, member: 93670"] That bolded bit is something that changed in the last 7-8 years since 5e was released. [LIST] [*] Roll20 starts melting down some player computers around 50x50 sized grids, which is on par with chessex maps. That imposes some limitations on players [LIST] [*]For these types of combat going beyond that is pretty much "well bob you are off the map so nehnenenehnhneh" & bob is forced to avoid doing things that go beyond the map edge. [/LIST] [*]With VTTs like [URL='https://arkenforge.com/']arkenforge[/URL]& such that run locally on the GM's PC pumping the map to a tvbox or whatever the max size of a grid map is dictated by 32/64bit floating point giving a max size somewhere absurd in the millions of squares. [LIST] [*]Bob no longer needs to worry about moving off the map so his tabaxi rogue can close to melee from sort range of bows.. & the party wants to start from those ranges because sharpshooter spell sniper & eldritch lance make it possible to attack with no penalty at a range of hundreds of feet.... It doesn't stop there because the warlock & ranged characters want to start combat with a crossfire 240 300 480 or 600 feet from the target while Barry Allen the tabaxi is literally the flash weaving around the victims of d&d's equivalent of [URL='https://en.wikipedia.org/wiki/Kinetic_bombardment']rods from god[/URL] who probably can't take cover thanks to the cross fire. Even if they [I]can[/I] take cover, barry allen can stab & run out of reach to ensure they can't counter him unless spending at least a round* getting hit by crossfire before closing in next round when barry attacks & zips away * assuming the tabaxi rogue remains still for them rather than shoting a shortbow/light xbow while moving away to make it 2 rounds of crossfire exposure [/LIST] [/LIST] [/QUOTE]
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