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PC races that a DM has specifically excluded from their campaign and why
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<blockquote data-quote="tetrasodium" data-source="post: 8355251" data-attributes="member: 93670"><p>I use a variety of maps, some I make myself, some I use from the arkenforge <a href="https://arkenforge.com/product-category/communitysubmissions/map-packs/" target="_blank">premade ones</a>, some from cze & peku, other times I generate things direct from flowscape like described in <a href="https://www.enworld.org/threads/ch-ch-changes.677557/post-8170372" target="_blank">this post</a>. The key difference between arkenforge & something like roll20's maps is that Instead of setting the map as 20x20 50x50 or whatever I can just scroll over/out & there is more room. It's kinda like taking a mini off a battlemat but having the grid continue forever so the only real loss is that the mini is on a blank space with grid if a token is moved off whatever the "map" is.</p><p></p><p>For example,</p><p>[spoiler="here is *all* of argenvostholt from CoS"]</p><p>I could have kept scrolling till those individal levels of the map were a single pixel & kept going. That little speck on the left is a dragon that's off the map.</p><p>[ATTACH=full]141240[/ATTACH]</p><p>The squares start merging five or ten to one as you scroll out, I'm not sure the exact merge rate. Here is the black dragon on the left beside a PC in a 5 ft square, both are technically off the map. I ca mousewheel to scroll in/out or middle click drag to scroll around but I think there are keyboard commands for them too</p><p>[ATTACH=full]141242[/ATTACH]</p><p>[/spoiler]</p><p>I can independently control what part of the map is displayed on my screen & what part is displayed on the tvbox to players using an overlay box thing so can do stuff in different parts of the map as needed without giving it away like <a href="https://www.youtube.com/watch?v=6qcsIDW1CYQ" target="_blank">this video</a> shows.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8355251, member: 93670"] I use a variety of maps, some I make myself, some I use from the arkenforge [URL='https://arkenforge.com/product-category/communitysubmissions/map-packs/']premade ones[/URL], some from cze & peku, other times I generate things direct from flowscape like described in [URL='https://www.enworld.org/threads/ch-ch-changes.677557/post-8170372']this post[/URL]. The key difference between arkenforge & something like roll20's maps is that Instead of setting the map as 20x20 50x50 or whatever I can just scroll over/out & there is more room. It's kinda like taking a mini off a battlemat but having the grid continue forever so the only real loss is that the mini is on a blank space with grid if a token is moved off whatever the "map" is. For example, [spoiler="here is *all* of argenvostholt from CoS"] I could have kept scrolling till those individal levels of the map were a single pixel & kept going. That little speck on the left is a dragon that's off the map. [ATTACH type="full"]141240[/ATTACH] The squares start merging five or ten to one as you scroll out, I'm not sure the exact merge rate. Here is the black dragon on the left beside a PC in a 5 ft square, both are technically off the map. I ca mousewheel to scroll in/out or middle click drag to scroll around but I think there are keyboard commands for them too [ATTACH type="full"]141242[/ATTACH] [/spoiler] I can independently control what part of the map is displayed on my screen & what part is displayed on the tvbox to players using an overlay box thing so can do stuff in different parts of the map as needed without giving it away like [URL='https://www.youtube.com/watch?v=6qcsIDW1CYQ']this video[/URL] shows. [/QUOTE]
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