Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PC Roles (New Design and Development Article)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Olgar Shiverstone" data-source="post: 3744223" data-attributes="member: 5868"><p>That's definitely how I'd see the 12 classes breaking out total -- though I'd expect the sorcerer to be much more warlock-like than the blaster wizard he is today. The arcane defender might be some sort of abjurant champion or duskblade-like character -- he's a tank, but his tank abilities come from magical protections and self-buffs rather than armor and brute force. The warrior-mage role, if you will.</p><p></p><p>I'd hate to see the ranger dropped from the first book, but there is definitely an advantage to having two classes for each power source and role.</p><p></p><p>And I do think that for many character classes the roles ought not to be set in stone: the druid should be able to take a shapeshifting path that is more defender than controller; the fighter should be able to take mobility, archery, and single strike feats to perform the striker rrole. That way you can fill roles without necessarily needing the specific classes and you open up a lot of customization opportunities.</p><p></p><p>I'm hoping the ranger won't actually rely on magical abilities, but that his non-magical; woodcraft and nature skills will get him lumped in the "divine" category. But if you make him martial, why wouldn't he just be a feat/talent offshoot of either the fighter or rogue?</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3744223, member: 5868"] That's definitely how I'd see the 12 classes breaking out total -- though I'd expect the sorcerer to be much more warlock-like than the blaster wizard he is today. The arcane defender might be some sort of abjurant champion or duskblade-like character -- he's a tank, but his tank abilities come from magical protections and self-buffs rather than armor and brute force. The warrior-mage role, if you will. I'd hate to see the ranger dropped from the first book, but there is definitely an advantage to having two classes for each power source and role. And I do think that for many character classes the roles ought not to be set in stone: the druid should be able to take a shapeshifting path that is more defender than controller; the fighter should be able to take mobility, archery, and single strike feats to perform the striker rrole. That way you can fill roles without necessarily needing the specific classes and you open up a lot of customization opportunities. I'm hoping the ranger won't actually rely on magical abilities, but that his non-magical; woodcraft and nature skills will get him lumped in the "divine" category. But if you make him martial, why wouldn't he just be a feat/talent offshoot of either the fighter or rogue? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
PC Roles (New Design and Development Article)
Top