Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
PC sacrifice encounter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormonu" data-source="post: 6241659" data-attributes="member: 52734"><p>1) You must make the Vamp player character believe it his idea to sacrifice the character. Taking by force (which this scenario seems to do) will likely only end in tears. Don't force the player into the choice, but make it seem like a really viable option.</p><p></p><p>2) Prep the player to make the sacrifice. Provide clues (at least 3 is good) that death is coming <em>for that character.</em></p><p><em></em></p><p>3) Provide a "win" via the sacrifice. The above simple prevents additional bad things from happening. If you provide a "reward" of sorts, the offer to sacrifice the character becomes sweeter, and the option for a deal is much more likely.</p><p></p><p>...Taking a shot at rescoring what you have above:</p><p></p><p>As the party progresses through the Dream World, they become aware of a menacing presence that seems to haunt their dreams. It takes the form of a seductive mistress, pale of skin dressed in red silk. While the other PCs suffer nightmares of being hunted by the red temptress, the vampire character dreams of hunting dream beasts, while egged on by the red temptress. When they awaken, the PCs find themselves in battle with the beasts from their dreams. They seem to shy away from the vampire, avoiding attacking him in preference to hunting the other PCs. Meanwhile other dead bodies the group find, mauled by the dream beasts, seem to take on the visage of dead PCs in the vampire PCs eyes. In the final stages of the dream, the vampire character comes to realize the dream beasts he is hunting is the other PCs.</p><p></p><p>And that is when the red temptress draws them fully into her nightmare realm. The party must find a way out of her torturous abode, and the ever-twisting realm seems hell-bent on keeping the party trapped - doors flooded with sunlight open back into the dungeon's twisted and dark depths, food and water is poison to the PCs and they can only survive on the blood of their fallen enemies. Whenever the characters reach for the light of escape, the red temptress casts them back into the black oblivion.</p><p></p><p>When the PCs finally make their last, crazed bolt for freedom, it brings them to the throne room of the red temptress. She cackles in glee at the blood-soaked PCs, decrying she will turn them all "into him" - blood-crazed vampires like the PC vampire. And in the endless twists of her nightmare castle, she will never let the PCs escape - until they join her. She offers the PC vampire a place by her side - he's already been "turned" after all, and he can join her in the eternal night she has created. So long as her darkness reigns, the PC vampire can live forever.</p><p></p><p>Of course, the trick to win against the red temptress is to bring light to the throne room. Tearing down the heavy drapes, knocking holes in the very walls and whatnot will cause brilliant light to pore into the room. But there are plenty of shadows for her to hide in. She has to be brought into the full glare of the light. And that means destroying every shadow for her - and the PC vampire - to hide in, for she can regenerate from even the tiniest shadow. Victory most likely means the PC vampire's death in a bath of pure light, but it ensures the Red Temptress's own demise.</p><p></p><p>Bonus points if you can convince the PC vampire to hold her in his embrace in the light as the two of them melt into nothing.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6241659, member: 52734"] 1) You must make the Vamp player character believe it his idea to sacrifice the character. Taking by force (which this scenario seems to do) will likely only end in tears. Don't force the player into the choice, but make it seem like a really viable option. 2) Prep the player to make the sacrifice. Provide clues (at least 3 is good) that death is coming [I]for that character. [/I] 3) Provide a "win" via the sacrifice. The above simple prevents additional bad things from happening. If you provide a "reward" of sorts, the offer to sacrifice the character becomes sweeter, and the option for a deal is much more likely. ...Taking a shot at rescoring what you have above: As the party progresses through the Dream World, they become aware of a menacing presence that seems to haunt their dreams. It takes the form of a seductive mistress, pale of skin dressed in red silk. While the other PCs suffer nightmares of being hunted by the red temptress, the vampire character dreams of hunting dream beasts, while egged on by the red temptress. When they awaken, the PCs find themselves in battle with the beasts from their dreams. They seem to shy away from the vampire, avoiding attacking him in preference to hunting the other PCs. Meanwhile other dead bodies the group find, mauled by the dream beasts, seem to take on the visage of dead PCs in the vampire PCs eyes. In the final stages of the dream, the vampire character comes to realize the dream beasts he is hunting is the other PCs. And that is when the red temptress draws them fully into her nightmare realm. The party must find a way out of her torturous abode, and the ever-twisting realm seems hell-bent on keeping the party trapped - doors flooded with sunlight open back into the dungeon's twisted and dark depths, food and water is poison to the PCs and they can only survive on the blood of their fallen enemies. Whenever the characters reach for the light of escape, the red temptress casts them back into the black oblivion. When the PCs finally make their last, crazed bolt for freedom, it brings them to the throne room of the red temptress. She cackles in glee at the blood-soaked PCs, decrying she will turn them all "into him" - blood-crazed vampires like the PC vampire. And in the endless twists of her nightmare castle, she will never let the PCs escape - until they join her. She offers the PC vampire a place by her side - he's already been "turned" after all, and he can join her in the eternal night she has created. So long as her darkness reigns, the PC vampire can live forever. Of course, the trick to win against the red temptress is to bring light to the throne room. Tearing down the heavy drapes, knocking holes in the very walls and whatnot will cause brilliant light to pore into the room. But there are plenty of shadows for her to hide in. She has to be brought into the full glare of the light. And that means destroying every shadow for her - and the PC vampire - to hide in, for she can regenerate from even the tiniest shadow. Victory most likely means the PC vampire's death in a bath of pure light, but it ensures the Red Temptress's own demise. Bonus points if you can convince the PC vampire to hold her in his embrace in the light as the two of them melt into nothing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
PC sacrifice encounter
Top