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*Dungeons & Dragons
PC sacrifice encounter
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<blockquote data-quote="Unwise" data-source="post: 6242524" data-attributes="member: 98008"><p>I understand that you really want closure of the story, however as a biproduct of that it does indeed come across as if killing the PC is the ends not the means. You must be careful it is clear to the player that that is not the case. I am not one of these GMs that asks consent of the players to kill their PCs or anything, I have horrible stuff happen to the PCs all the time. I just think you need to be careful with any railroad that ends in a PC death.</p><p></p><p>On the other hand, why does he need to die and be redeemed? Why can't he stuff it up again? Final redemption makes a good story, but so does somebody losing the last tiny bit of their humanity/sanity and becoming the monster they have always feared (e.g. Darth Vader, many Marvel villians).</p><p></p><p>You could play up that the PC feels that the gods have given them one more shot, or that the PC, within themselves feel that there is only a tiny bit of humanity left, a tiny spark that is easily snuffed. If the player dodges the bait for redemption, you can also have the character leave the party by becoming a true monster, he now looks like a hammer movie Nosferatu and is incapable of any human emotion, he is just an empty husk that needs to feed. As such he is no longer someone that the party could/would travel with. After all, he no longer has any feelings of affection for them and no moral compass stopping him eating them.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6242524, member: 98008"] I understand that you really want closure of the story, however as a biproduct of that it does indeed come across as if killing the PC is the ends not the means. You must be careful it is clear to the player that that is not the case. I am not one of these GMs that asks consent of the players to kill their PCs or anything, I have horrible stuff happen to the PCs all the time. I just think you need to be careful with any railroad that ends in a PC death. On the other hand, why does he need to die and be redeemed? Why can't he stuff it up again? Final redemption makes a good story, but so does somebody losing the last tiny bit of their humanity/sanity and becoming the monster they have always feared (e.g. Darth Vader, many Marvel villians). You could play up that the PC feels that the gods have given them one more shot, or that the PC, within themselves feel that there is only a tiny bit of humanity left, a tiny spark that is easily snuffed. If the player dodges the bait for redemption, you can also have the character leave the party by becoming a true monster, he now looks like a hammer movie Nosferatu and is incapable of any human emotion, he is just an empty husk that needs to feed. As such he is no longer someone that the party could/would travel with. After all, he no longer has any feelings of affection for them and no moral compass stopping him eating them. [/QUOTE]
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