Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
PC Sacrifice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nivenus" data-source="post: 4665153" data-attributes="member: 71756"><p>I'm with Mouse. I don't have a problem with the idea in principle - after all, isn't it often said that without risk there isn't any fun? But, to me, doing this sort of thing in what is <em>literally</em> the first third of the campaign seems anticlimatic to me. Maybe you're trying to get across the impression that everyone is expendable. That's fine - but at this point in the story I'd follow the typical Hero's Journey route instead - have a mentor figure kick the bucket instead as an example for the heroes to follow later.</p><p></p><p>Star Wars did it (twice!). Lord of the Rings did it (though it cheated in bringing him back later <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue    :P"  data-smilie="7"data-shortname=":P" />). It works. Or at least, it works so long as you have a mentor figure to whom the players are genuinely attached. That may not be the case.</p><p></p><p>I don't think killing PCs is a bad idea necessarily. I'm thinking about doing something similar to you in the last tier of my campaign. But, so early on, even if it is the end of the Heroic tier, seems off-key to me. I don't think it will get the reaction you're looking for. Save the epic "go on without me, I'll hold off the ten thousand demons" sort of stuff for the <em>epic</em> tier (that is why it is called that, after all <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" />). For now - leave the sacrifices up to NPCs. I think, narrative-wise as well as gameplay-wise, it will work better overall.</p></blockquote><p></p>
[QUOTE="Nivenus, post: 4665153, member: 71756"] I'm with Mouse. I don't have a problem with the idea in principle - after all, isn't it often said that without risk there isn't any fun? But, to me, doing this sort of thing in what is [i]literally[/i] the first third of the campaign seems anticlimatic to me. Maybe you're trying to get across the impression that everyone is expendable. That's fine - but at this point in the story I'd follow the typical Hero's Journey route instead - have a mentor figure kick the bucket instead as an example for the heroes to follow later. Star Wars did it (twice!). Lord of the Rings did it (though it cheated in bringing him back later :P). It works. Or at least, it works so long as you have a mentor figure to whom the players are genuinely attached. That may not be the case. I don't think killing PCs is a bad idea necessarily. I'm thinking about doing something similar to you in the last tier of my campaign. But, so early on, even if it is the end of the Heroic tier, seems off-key to me. I don't think it will get the reaction you're looking for. Save the epic "go on without me, I'll hold off the ten thousand demons" sort of stuff for the [i]epic[/i] tier (that is why it is called that, after all ;)). For now - leave the sacrifices up to NPCs. I think, narrative-wise as well as gameplay-wise, it will work better overall. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
PC Sacrifice
Top