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PC Sleeping Position Woes
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<blockquote data-quote="Verdigris" data-source="post: 1127813" data-attributes="member: 13151"><p>Yesterday there was a thread about player sleeping positions, and how they influence personality type etc.</p><p></p><p>I'm not sure how much the conclusions of that study fit in with my own life, but it did raise an issue that has implications for the game I'm running.</p><p></p><p>What are the predominant sleeping positions of my group's PCs?</p><p></p><p>The Elven Ranger is the primary fighter in the group, yet he tends to be somewhat "brash and gregarious". By the findings of the study, that would imply that he sleeps in the "freefall" position (on stomach, with arms next to head). The problem is, from this position it is harder for him to get up and respond to danger quickly.</p><p></p><p>By the same token, the Wizard is quite a good listener, which means she probably sleeps in the Starfish position (on back, arms outstretched) and is thus able to jump up more readily to fend off danger: an action that could get her killed very quickly.</p><p></p><p>I'm considering giving the wizard a +1 initiative bonus and I might let the fighter train himself (using a couple skill points) to sleep differently. I don't want the game to bog down over this so I was wondering how all of you are going to handle this.</p></blockquote><p></p>
[QUOTE="Verdigris, post: 1127813, member: 13151"] Yesterday there was a thread about player sleeping positions, and how they influence personality type etc. I'm not sure how much the conclusions of that study fit in with my own life, but it did raise an issue that has implications for the game I'm running. What are the predominant sleeping positions of my group's PCs? The Elven Ranger is the primary fighter in the group, yet he tends to be somewhat "brash and gregarious". By the findings of the study, that would imply that he sleeps in the "freefall" position (on stomach, with arms next to head). The problem is, from this position it is harder for him to get up and respond to danger quickly. By the same token, the Wizard is quite a good listener, which means she probably sleeps in the Starfish position (on back, arms outstretched) and is thus able to jump up more readily to fend off danger: an action that could get her killed very quickly. I'm considering giving the wizard a +1 initiative bonus and I might let the fighter train himself (using a couple skill points) to sleep differently. I don't want the game to bog down over this so I was wondering how all of you are going to handle this. [/QUOTE]
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