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<blockquote data-quote="Kristivas" data-source="post: 2719331" data-attributes="member: 34179"><p>I've had a problem of overlooting in my games too. Basically, the guys want to loot everything, even in-game story stuff. They'll often say so before the DM gets done fully describing the place. Well, it's just two guys in particular.</p><p></p><p>I'm not even the DM in the game right now, I'm a player. The games we've played have always been kinda.. realistic. Meaning, if an adventurer dies in a dungeon, his stuff isn't going to vanish. Unless he told someone where he was going ahead of time and who he was with, no "Epic level fighters" are going to know who to come looking for. Scry and whatnot? Hell, we usually sell stuff before we go rest at the inn. Sure, the person's family can scry to find out where the item(s) are, but unless they do so RIGHT AS the PC is killed, all they'll detect is a merchant/black market dealer.</p><p></p><p>We've never really liked metagame stuff. The only real metagame stuff my DM is doing right now is keeping the PCs from slitting each others throats. It happened in the campaign prior to this one, and I think two of the PCs are still sore about it lol. My cleric (which you glorious EN world folks helped me to build) and the paladin ended up beating down the Sorceress and Wizard (a real life girlfriend and boyfriend pair) after the Wizard broke out of jail and murdered the sleeping guard, stringing his dead body up over the judge's desk. It was a Ravenloft game, and I think he was getting into it a bit too much.</p><p></p><p>Anywho, that last campaign ended and I can look over and see them both lookin' at me every now and then. The paladin that helped me do the beatin' down is the DM, so they can't go after him!!!! Argh!</p><p></p><p>But yeah, we're not much for metagame stuff. What are some other ways we could deal with the loot-whores?</p></blockquote><p></p>
[QUOTE="Kristivas, post: 2719331, member: 34179"] I've had a problem of overlooting in my games too. Basically, the guys want to loot everything, even in-game story stuff. They'll often say so before the DM gets done fully describing the place. Well, it's just two guys in particular. I'm not even the DM in the game right now, I'm a player. The games we've played have always been kinda.. realistic. Meaning, if an adventurer dies in a dungeon, his stuff isn't going to vanish. Unless he told someone where he was going ahead of time and who he was with, no "Epic level fighters" are going to know who to come looking for. Scry and whatnot? Hell, we usually sell stuff before we go rest at the inn. Sure, the person's family can scry to find out where the item(s) are, but unless they do so RIGHT AS the PC is killed, all they'll detect is a merchant/black market dealer. We've never really liked metagame stuff. The only real metagame stuff my DM is doing right now is keeping the PCs from slitting each others throats. It happened in the campaign prior to this one, and I think two of the PCs are still sore about it lol. My cleric (which you glorious EN world folks helped me to build) and the paladin ended up beating down the Sorceress and Wizard (a real life girlfriend and boyfriend pair) after the Wizard broke out of jail and murdered the sleeping guard, stringing his dead body up over the judge's desk. It was a Ravenloft game, and I think he was getting into it a bit too much. Anywho, that last campaign ended and I can look over and see them both lookin' at me every now and then. The paladin that helped me do the beatin' down is the DM, so they can't go after him!!!! Argh! But yeah, we're not much for metagame stuff. What are some other ways we could deal with the loot-whores? [/QUOTE]
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