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PC spinning out of control
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 2722763" data-attributes="member: 32740"><p>Communication. First, congratulate the player on his tactical skill. Second, tell him that it's a problem for you and WHY it's a problem for you. This is not just YOUR problem - it is a problem for the other players as well - because...</p><p></p><p>And that should really enable you to have the other players bring pressure to bear that will be far more effective than you trying to fight this one PC with everyone else just being collateral damage.</p><p>If PC's are building up wealth just by looting dead PC's then obviously you need to shut off all other sources of additional wealth - money and magic from encounters needs to dry up entirely until the PC's wealth and equipment values are back in line. When one PC winds up with 2 1/2 times the amount of money and equipment he should have then it seems apparant to me that your problem is not just one PC. Other circumstances are fueling the distortion you're seeing with this one character. Whatever you decide you need to talk with your players to decide how you're going to handle it.</p><p></p><p>One thing occurs to me - your job as DM is NOT to try to "defeat" this one PC; it isn't to make the entire game all about challenging this one character. If he has tactics that are working well - even exceptionally well - then it isn't your duty to PREVENT it from ever succeeding again. LET him use his tactics successfully. It's by over-focusing your attention on him that you're actually tearing your game apart. The conventional wisdom says that anything he summons into the fight was already taken into consideration as just part of what a character of his level can do. If he gets out of EVERY encounter completely unscathed SO BE IT. There is a wonderful phrase that I have tried to take to heart and you should too - IT IS NOT A CRIME FOR A PC TO BE GOOD AT SOMETHING.</p><p></p><p>Your response to the character really should have been to simply let him do what he was doing and kept running the game <em>normally</em>. Your response now should be to explain the situation from your point of view to all your players and probably to come up with a different way for them to handle the disposition of dead PC equipment. They'll probably cooperate after you explain to them that the alternative is for you to decide FOR them how you're going to offset the imbalanced levels of money/equipment they're getting from their dead comrades. But then if you stop killing all the other PC's in an unnecessary attempt to bring down just ONE of them the problem should pretty much solve itself.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 2722763, member: 32740"] Communication. First, congratulate the player on his tactical skill. Second, tell him that it's a problem for you and WHY it's a problem for you. This is not just YOUR problem - it is a problem for the other players as well - because... And that should really enable you to have the other players bring pressure to bear that will be far more effective than you trying to fight this one PC with everyone else just being collateral damage. If PC's are building up wealth just by looting dead PC's then obviously you need to shut off all other sources of additional wealth - money and magic from encounters needs to dry up entirely until the PC's wealth and equipment values are back in line. When one PC winds up with 2 1/2 times the amount of money and equipment he should have then it seems apparant to me that your problem is not just one PC. Other circumstances are fueling the distortion you're seeing with this one character. Whatever you decide you need to talk with your players to decide how you're going to handle it. One thing occurs to me - your job as DM is NOT to try to "defeat" this one PC; it isn't to make the entire game all about challenging this one character. If he has tactics that are working well - even exceptionally well - then it isn't your duty to PREVENT it from ever succeeding again. LET him use his tactics successfully. It's by over-focusing your attention on him that you're actually tearing your game apart. The conventional wisdom says that anything he summons into the fight was already taken into consideration as just part of what a character of his level can do. If he gets out of EVERY encounter completely unscathed SO BE IT. There is a wonderful phrase that I have tried to take to heart and you should too - IT IS NOT A CRIME FOR A PC TO BE GOOD AT SOMETHING. Your response to the character really should have been to simply let him do what he was doing and kept running the game [I]normally[/I]. Your response now should be to explain the situation from your point of view to all your players and probably to come up with a different way for them to handle the disposition of dead PC equipment. They'll probably cooperate after you explain to them that the alternative is for you to decide FOR them how you're going to offset the imbalanced levels of money/equipment they're getting from their dead comrades. But then if you stop killing all the other PC's in an unnecessary attempt to bring down just ONE of them the problem should pretty much solve itself. [/QUOTE]
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