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General Tabletop Discussion
*TTRPGs General
PC survivability and starting at 1st level
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<blockquote data-quote="gizmo33" data-source="post: 2948574" data-attributes="member: 30001"><p>A very similar thought has been bouncing around in my head for a while. I think computer games do a certain kind of "hack n slash" adventuring better than DnD. I think the kind of gaming that existed when Gygax created his "random dungeon generator" system has probably been completely taken over by computers. I think people play DnD now for a level of versimilitude, immersion, and ability to affect the environment that you can't get with a computer. </p><p></p><p>Character death is a challenge to those elements that I think people play DnD for. However, I count myself a grognard in terms of body-count, because the alternative IMHO is really not a game anymore and players IME don't enjoy finding out that they can't die (and they all catch on eventually). The challenge would be to minimize the impact that PC death has on the story (I mean negative impact of course - PC death can make for a great story). One problem is that a players first idea for a character is usually their best.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 2948574, member: 30001"] A very similar thought has been bouncing around in my head for a while. I think computer games do a certain kind of "hack n slash" adventuring better than DnD. I think the kind of gaming that existed when Gygax created his "random dungeon generator" system has probably been completely taken over by computers. I think people play DnD now for a level of versimilitude, immersion, and ability to affect the environment that you can't get with a computer. Character death is a challenge to those elements that I think people play DnD for. However, I count myself a grognard in terms of body-count, because the alternative IMHO is really not a game anymore and players IME don't enjoy finding out that they can't die (and they all catch on eventually). The challenge would be to minimize the impact that PC death has on the story (I mean negative impact of course - PC death can make for a great story). One problem is that a players first idea for a character is usually their best. [/QUOTE]
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