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PC threatening PC. What to do?
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<blockquote data-quote="Water Bob" data-source="post: 5611031" data-attributes="member: 92305"><p>I think it sounds cool. It hits me as some events that would keep the players extremely interested in the game. If it were me, I'd make this the center of my story, changing what I had originally come up with.</p><p> </p><p>There's so much you can do with this.</p><p> </p><p>Do the Cleric and the Paladin share the same god? Are we witnessing a battle of gods right in front of us? If they do share the same god, then maybe we're seeing a battle between different factions of the same church?</p><p> </p><p> </p><p> </p><p>Here's what I would do: I'd make up extreme story reasons to keep the party together. I'd play up the animosity between the two characters, and I'd even the playing field a bit either by making the paladin a bit stronger somehow (finds some allies?) or weakening the cleric (maybe his god bristles at his actions?).</p><p> </p><p>I would turn up the external events so that the two of them will have no choice but to work together with a wary alliance. Who knows, the two of them might even become friends later, as we've seen in tons of movies.</p><p> </p><p>I think you've got a goldmine here. Party intrigue. You just have to manage it well and be creative. This kind of conflict can be quite fun, taking the game into a direction you never saw coming.</p><p> </p><p>I say embrace it and make it fun for everyone involved.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5611031, member: 92305"] I think it sounds cool. It hits me as some events that would keep the players extremely interested in the game. If it were me, I'd make this the center of my story, changing what I had originally come up with. There's so much you can do with this. Do the Cleric and the Paladin share the same god? Are we witnessing a battle of gods right in front of us? If they do share the same god, then maybe we're seeing a battle between different factions of the same church? Here's what I would do: I'd make up extreme story reasons to keep the party together. I'd play up the animosity between the two characters, and I'd even the playing field a bit either by making the paladin a bit stronger somehow (finds some allies?) or weakening the cleric (maybe his god bristles at his actions?). I would turn up the external events so that the two of them will have no choice but to work together with a wary alliance. Who knows, the two of them might even become friends later, as we've seen in tons of movies. I think you've got a goldmine here. Party intrigue. You just have to manage it well and be creative. This kind of conflict can be quite fun, taking the game into a direction you never saw coming. I say embrace it and make it fun for everyone involved. [/QUOTE]
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