Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
PC threatening PC. What to do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scorponox" data-source="post: 5613504" data-attributes="member: 93144"><p>I myself am pretty new to DMing, only having a year's experience. Fortunately, this hasn't happened to my group, but if it did, you could always use a deus ex machina on them.</p><p></p><p>Basically, what I'd do is have some of the townsfolk start talking about it, then it eventually gets back to the superior officers of the Cleric and Paladin. They would then sit them both down and tell them in no uncertain terms that the mission is too critical to be hamstrung by in-fighting, and they need to get their act together, or there will be severe repercussions. If the fighting continues after that, the high priest or whoever is in charge can pray to the deity to take away the spells of the offending player. Because the Cleric attacked first, the officer in charge of the cleric would tell her she is being fined 10% of her earnings for the next x months. </p><p></p><p>Also, instead of splitting the party, I'd just say to the offending players, "Ok, make new characters, I have an interesting idea, and I will use these as NPCs in the story. And turn it into a "choose your own adventure" module via email. Like ask them via email what your Paladin is planning, and then make scenarios where they have to choose. (There may be an evil wizard in the fortress....does Paladin abandon the mission to go after the wizard, or continue to seek revenge against the Cleric?) And for the Cleric - Cleric finds out Paladin is chasing after the wizard, do you follow, or try to complete the mission before he does. They would essentially have two characters in the campaign world, but only be in control of the original Paladin and Cleric as NPCs. And you can keep your main session with new characters. Eventually, you can have the two original characters fight it out, to the death, and that will bring closure to both characters. The winner can then choose which character they want as their "main" one, and the DM can NPC the other for more story hooks in the future.</p><p></p><p>This will make it so they are still both in control of the destinies of their characters, and I don't think they'll feel slighted if both their characters are still part of the story, but for practicality sakes, you'd like to have everyone adventure together.</p></blockquote><p></p>
[QUOTE="Scorponox, post: 5613504, member: 93144"] I myself am pretty new to DMing, only having a year's experience. Fortunately, this hasn't happened to my group, but if it did, you could always use a deus ex machina on them. Basically, what I'd do is have some of the townsfolk start talking about it, then it eventually gets back to the superior officers of the Cleric and Paladin. They would then sit them both down and tell them in no uncertain terms that the mission is too critical to be hamstrung by in-fighting, and they need to get their act together, or there will be severe repercussions. If the fighting continues after that, the high priest or whoever is in charge can pray to the deity to take away the spells of the offending player. Because the Cleric attacked first, the officer in charge of the cleric would tell her she is being fined 10% of her earnings for the next x months. Also, instead of splitting the party, I'd just say to the offending players, "Ok, make new characters, I have an interesting idea, and I will use these as NPCs in the story. And turn it into a "choose your own adventure" module via email. Like ask them via email what your Paladin is planning, and then make scenarios where they have to choose. (There may be an evil wizard in the fortress....does Paladin abandon the mission to go after the wizard, or continue to seek revenge against the Cleric?) And for the Cleric - Cleric finds out Paladin is chasing after the wizard, do you follow, or try to complete the mission before he does. They would essentially have two characters in the campaign world, but only be in control of the original Paladin and Cleric as NPCs. And you can keep your main session with new characters. Eventually, you can have the two original characters fight it out, to the death, and that will bring closure to both characters. The winner can then choose which character they want as their "main" one, and the DM can NPC the other for more story hooks in the future. This will make it so they are still both in control of the destinies of their characters, and I don't think they'll feel slighted if both their characters are still part of the story, but for practicality sakes, you'd like to have everyone adventure together. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
PC threatening PC. What to do?
Top