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PC wants to become undead
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<blockquote data-quote="Lanefan" data-source="post: 8179472" data-attributes="member: 29398"><p>A series of questions leap to mind:</p><p></p><p>Does the player intend to keep playing the undead version of the PC, or is this a post-retirement goal? If it's a post-retirement goal you can take all the time you need over finding a way for the PC to pull this off, and - as someone already noted - really never have to worry about specifics as the campaign will be over before any of this happens. But...</p><p></p><p>If the player intends to keep playing the undead PC, what average level is the party? This will largely meta-determine what type of undead the PC can become, entirely due to power relative to the other PCs. A Vampire in a low-level party would be right over the top, while a Zombie in a high-level party would be a waste of time. Corollary to this: does the player expect the PC to keep its class abilities throughout, e.g. to simply change a Human 7th-level Bard into an undead 7th-level Bard? If yes, power concerns become even more relevant.</p><p></p><p>If the player intends to keep playing the undead PC, is the rest of the party going to accept it? For example, if the party already has a dedicated undead hunter in its ranks, I'd say that character would be perfectly justified in chopping down the undead PC - or better yet, somehow preventing it from becoming undead in the first place - on first sight, no questions asked. (I ask as I'm currently playing a character of my own who, given this situation, would do exactly this)</p><p></p><p>Taken a step further, if the player intends to keep playing the undead PC is the rest of the world going to accept it? Will the party have to park ol' Zombie Bob in the woods every time they enter a town? Does the party have to worry about keeping Vampire Mary well-blooded; and if so, who's going to volunteer to donate to the blood bank?</p><p></p><p>My advice is to think this all through from many angles before allowing it, and then still be prepared for something to go adrift.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8179472, member: 29398"] A series of questions leap to mind: Does the player intend to keep playing the undead version of the PC, or is this a post-retirement goal? If it's a post-retirement goal you can take all the time you need over finding a way for the PC to pull this off, and - as someone already noted - really never have to worry about specifics as the campaign will be over before any of this happens. But... If the player intends to keep playing the undead PC, what average level is the party? This will largely meta-determine what type of undead the PC can become, entirely due to power relative to the other PCs. A Vampire in a low-level party would be right over the top, while a Zombie in a high-level party would be a waste of time. Corollary to this: does the player expect the PC to keep its class abilities throughout, e.g. to simply change a Human 7th-level Bard into an undead 7th-level Bard? If yes, power concerns become even more relevant. If the player intends to keep playing the undead PC, is the rest of the party going to accept it? For example, if the party already has a dedicated undead hunter in its ranks, I'd say that character would be perfectly justified in chopping down the undead PC - or better yet, somehow preventing it from becoming undead in the first place - on first sight, no questions asked. (I ask as I'm currently playing a character of my own who, given this situation, would do exactly this) Taken a step further, if the player intends to keep playing the undead PC is the rest of the world going to accept it? Will the party have to park ol' Zombie Bob in the woods every time they enter a town? Does the party have to worry about keeping Vampire Mary well-blooded; and if so, who's going to volunteer to donate to the blood bank? My advice is to think this all through from many angles before allowing it, and then still be prepared for something to go adrift. [/QUOTE]
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