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<blockquote data-quote="Leopold" data-source="post: 213589" data-attributes="member: 758"><p>Some optimizations have been done which should help</p><p>lower memory usage and boost performance. More</p><p>optimizations are planned. The DEFINE: tag can</p><p>now be used in any file where BONUS: can. The</p><p>.MOD functionality has been updated so that</p><p>none of the required fields need to be included.</p><p>The documentation has been updated more and should</p><p>be up-to-date. The release now has 3 </p><p>parts... part1of3.zip, part2of3.zip and part3of3.zip. </p><p>Part3 is the full documentation... part1of3.zip </p><p>contains the basic documentation, so there will be </p><p>some overlap. The cut was made due to file-size, </p><p>and the fact that the documentation doesn't change </p><p>much with each release. </p><p></p><p></p><p>You can right-click on an item in the available table </p><p>in the Inventory tab to "Customise" it (make a </p><p>normal item a magical one or just change its size). </p><p>Anyone wanting to use the "print" button will need </p><p>the pdf library at </p><p><a href="http://prdownloads.sourceforge.net/pcgen/pdf.zip" target="_blank">http://prdownloads.sourceforge.net/pcgen/pdf.zip</a> and </p><p>unzip it into your PCGen's lib directory (those are </p><p>the 4 files PCGen will indicate are missing if you try </p><p>to print without having downloaded that libarary). </p><p></p><p></p><p></p><p>Here's the list of Bugs that have been fixed and </p><p>features that have been added. If you reported one </p><p>of these, please verify that it is was addressed </p><p>properly. PCGen is available at </p><p><a href="http://pcgen.sourceforge.net" target="_blank">http://pcgen.sourceforge.net</a> , and the main </p><p>discussion group is at </p><p><a href="http://groups.yahoo.com/group/pcgen" target="_blank">http://groups.yahoo.com/group/pcgen</a> . Be sure to </p><p>download at least the first two parts of PCGen... </p><p>pcgen266_part1of3.zip and pcgen266_part2of3.zip. </p><p>Please download both of these files! </p><p>There's also pcgen266_part3of3.zip which is the </p><p>complete documentation - it's been split out due to </p><p>its increased size and the fact that it doesn't change </p><p>much from release to release. </p><p></p><p>We've got some OS-specific installs of PCGen to help </p><p>those who have trouble installing the generic </p><p>version. At </p><p><a href="http://groups.yahoo.com/group/pcgen/files/Alternate%20PCGen%" target="_blank">http://groups.yahoo.com/group/pcgen/files/Alternate PCGen%</a></p><p>20Releases/ </p><p></p><p>you will find a list of these releases which you can </p><p>use if you have trouble with the version you find </p><p>here. Please note that there alternate versions are </p><p>updated by users, so there may be some time lag </p><p>between when an official release comes out and </p><p>when the alternate OS-specific release is ready. </p><p></p><p></p><p>Bugs </p><p>552064 only Known spells display in Char. Sheet</p><p>557076 Companions not restored</p><p>560477 Extra Languages</p><p>563361 Equipping natural weapons generates NPE</p><p>564074 Buttons underneath Known Spells not acce</p><p>564079 Domain Spells being Force Added</p><p>549652 Prestige domains not listed when elig.</p><p>563940 Cannot take feat if have as virtual</p><p>563930 auto feats cause loss of pre-taken feat</p><p>563359 Skill rank Maxima for monsters incorrect</p><p>562927 Deity & Race .MODs not loading</p><p>558086 Mighty Damage not Displayed </p><p></p><p>Features </p><p>533887 HD variable in Fomulas</p><p>562223 Mass Darkvision spell not available</p><p>488844 Make Define Global via list file</p><p>537804 REQ Spycraft support</p><p>492483 Remember open and export directories</p><p>483693 Complete Forgotten Realms Campaign Support</p><p>480990 PCC:campaign.pcc|(EXCLUDE:file.lst)</p><p>433435 Complete 'how to create a character in PCGen</p><p>516347 More options for holding weapons</p><p>557268 Phase II - help pane</p><p>557250 Phase II - persist view on source tab</p><p>562183 Expand traits, phobias, colors, etc... </p><p></p><p>PCGEN<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />M - List File Fixes/New List Files </p><p>564696 PHb Ranger: removed Shadow feat.. </p><p>564609 Quintessential Fighter feat addition </p><p>563800 Couple of FR template fixes </p><p>563763 Many fixes to feats for Masters of Wild</p><p>563761 Fixed TYPE on web psionics powers</p><p>563760 Added prealign to arachnemancer</p><p>563771 several monmantemplate fixes</p><p>563071 AEG's Undead - Fixes o' Plenty</p><p>563694 Preparatory feat work for SaS</p><p>563691 Preperatory feat work for SaF</p><p>563689 Preperatory feat work - MotW</p><p>563687 Prepatory feat work</p><p>563256 orientadvtemplates.lst fix</p><p>561192 Non-Deity Deities & Demigods</p><p>562742 Added missing Asian Melee Weapon in DMG</p><p></p><p>PCGEN<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />M - Bugs</p><p>542002 Drunken Master getting extra AC bonus</p><p>563594 Mystic Wanderer ability mistakes</p><p>551119 Inventory Location</p><p>563643 Cleric Align restriction for Silvanus</p><p>557545 Changes to Known Spell List for Clerics</p><p>562001 phbspells.lst Darkvision (60')</p><p>554031 2-wpn fighting is only for melee</p><p>538729 Weapon Finesse (Claw) doesn't work</p><p></p><p>The PCGen Development Team</p></blockquote><p></p>
[QUOTE="Leopold, post: 213589, member: 758"] Some optimizations have been done which should help lower memory usage and boost performance. More optimizations are planned. The DEFINE: tag can now be used in any file where BONUS: can. The .MOD functionality has been updated so that none of the required fields need to be included. The documentation has been updated more and should be up-to-date. The release now has 3 parts... part1of3.zip, part2of3.zip and part3of3.zip. Part3 is the full documentation... part1of3.zip contains the basic documentation, so there will be some overlap. The cut was made due to file-size, and the fact that the documentation doesn't change much with each release. You can right-click on an item in the available table in the Inventory tab to "Customise" it (make a normal item a magical one or just change its size). Anyone wanting to use the "print" button will need the pdf library at [url]http://prdownloads.sourceforge.net/pcgen/pdf.zip[/url] and unzip it into your PCGen's lib directory (those are the 4 files PCGen will indicate are missing if you try to print without having downloaded that libarary). Here's the list of Bugs that have been fixed and features that have been added. If you reported one of these, please verify that it is was addressed properly. PCGen is available at [url]http://pcgen.sourceforge.net[/url] , and the main discussion group is at [url]http://groups.yahoo.com/group/pcgen[/url] . Be sure to download at least the first two parts of PCGen... pcgen266_part1of3.zip and pcgen266_part2of3.zip. Please download both of these files! There's also pcgen266_part3of3.zip which is the complete documentation - it's been split out due to its increased size and the fact that it doesn't change much from release to release. We've got some OS-specific installs of PCGen to help those who have trouble installing the generic version. At [url]http://groups.yahoo.com/group/pcgen/files/Alternate%20PCGen%[/url] 20Releases/ you will find a list of these releases which you can use if you have trouble with the version you find here. Please note that there alternate versions are updated by users, so there may be some time lag between when an official release comes out and when the alternate OS-specific release is ready. Bugs 552064 only Known spells display in Char. Sheet 557076 Companions not restored 560477 Extra Languages 563361 Equipping natural weapons generates NPE 564074 Buttons underneath Known Spells not acce 564079 Domain Spells being Force Added 549652 Prestige domains not listed when elig. 563940 Cannot take feat if have as virtual 563930 auto feats cause loss of pre-taken feat 563359 Skill rank Maxima for monsters incorrect 562927 Deity & Race .MODs not loading 558086 Mighty Damage not Displayed Features 533887 HD variable in Fomulas 562223 Mass Darkvision spell not available 488844 Make Define Global via list file 537804 REQ Spycraft support 492483 Remember open and export directories 483693 Complete Forgotten Realms Campaign Support 480990 PCC:campaign.pcc|(EXCLUDE:file.lst) 433435 Complete 'how to create a character in PCGen 516347 More options for holding weapons 557268 Phase II - help pane 557250 Phase II - persist view on source tab 562183 Expand traits, phobias, colors, etc... PCGEN:DM - List File Fixes/New List Files 564696 PHb Ranger: removed Shadow feat.. 564609 Quintessential Fighter feat addition 563800 Couple of FR template fixes 563763 Many fixes to feats for Masters of Wild 563761 Fixed TYPE on web psionics powers 563760 Added prealign to arachnemancer 563771 several monmantemplate fixes 563071 AEG's Undead - Fixes o' Plenty 563694 Preparatory feat work for SaS 563691 Preperatory feat work for SaF 563689 Preperatory feat work - MotW 563687 Prepatory feat work 563256 orientadvtemplates.lst fix 561192 Non-Deity Deities & Demigods 562742 Added missing Asian Melee Weapon in DMG PCGEN:DM - Bugs 542002 Drunken Master getting extra AC bonus 563594 Mystic Wanderer ability mistakes 551119 Inventory Location 563643 Cleric Align restriction for Silvanus 557545 Changes to Known Spell List for Clerics 562001 phbspells.lst Darkvision (60') 554031 2-wpn fighting is only for melee 538729 Weapon Finesse (Claw) doesn't work The PCGen Development Team [/QUOTE]
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