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<blockquote data-quote="merton_monk" data-source="post: 352064" data-attributes="member: 4361"><p>Hold on there, partner... most tokens have *NOT* changed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Only a few have... like the Check related ones. They used to be |FORTITUDE.label| but now that you can specify any number of checks there are two ways to get them token-wise:</p><p>|CHECK.FORTITUDE.TOTAL| and |CHECK.0.TOTAL|. This means you can either specify the name of the check (1st form) or the index of it (0 would be the first check defined in the statsandchecks.lst file, the DnD gamemode has Fortitude, Reflex and Willpower defined there, but you could change them or add more). The %. tokens are when you're in a for loop, and since the checks can now be done in a for loop, they've been changed to use that.</p><p></p><p>Generally tokens that are created don'e change. There are very rare exceptions, and this check-related change is the only one in a long time.</p><p></p><p>I hope that clarifies things. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="merton_monk, post: 352064, member: 4361"] Hold on there, partner... most tokens have *NOT* changed. ;) Only a few have... like the Check related ones. They used to be |FORTITUDE.label| but now that you can specify any number of checks there are two ways to get them token-wise: |CHECK.FORTITUDE.TOTAL| and |CHECK.0.TOTAL|. This means you can either specify the name of the check (1st form) or the index of it (0 would be the first check defined in the statsandchecks.lst file, the DnD gamemode has Fortitude, Reflex and Willpower defined there, but you could change them or add more). The %. tokens are when you're in a for loop, and since the checks can now be done in a for loop, they've been changed to use that. Generally tokens that are created don'e change. There are very rare exceptions, and this check-related change is the only one in a long time. I hope that clarifies things. :) [/QUOTE]
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