Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
PC's (almost) complete lack of commitment to anything. Help!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wargear" data-source="post: 5235060" data-attributes="member: 52626"><p>First four levels are really just about survival. One third of 1st level parties bite off more than they can chew and are either wiped or lose enough members that the replacements completely change the character of the team.</p><p></p><p>In other words, you worry too much. Give them time. </p><p></p><p>As for your game plan, why change it. They want to play pirates, let them be pirate kings. Let them seize a small pirate settlement, build a fleet, conquer the seas, force tribute from the other seagoing or dwelling races.</p><p></p><p>Let them step up to overthrow the sea gods. Take a look at the plot in Pirates of the Carribean. Calypso, goddess of the sea, is bound to the will of the pirate lords in order to "tame" the seas and allow sea travel for all. </p><p></p><p>I suggest you back off from the original gods, and have the various sea gods turn on them, subtly at first, then with more direct intent. Minor acts by natural sea creatures, escalating priestly intervention, poor weather, more powerful critters, powerful otherworldly agents, culminating with direct avatar involvement by the gods. If they are like most Players I know, they will get their backs up and resist you trying to beach them and consolidate their sea-going activity. </p><p></p><p>I don't have a text handy, but there are a rediculous number of seagods. I don't think the God of Gods will object to them being consolidated a little.</p><p></p><p>To sum up...run the same campaign plan, but change it to a sea/pirate setting.</p></blockquote><p></p>
[QUOTE="wargear, post: 5235060, member: 52626"] First four levels are really just about survival. One third of 1st level parties bite off more than they can chew and are either wiped or lose enough members that the replacements completely change the character of the team. In other words, you worry too much. Give them time. As for your game plan, why change it. They want to play pirates, let them be pirate kings. Let them seize a small pirate settlement, build a fleet, conquer the seas, force tribute from the other seagoing or dwelling races. Let them step up to overthrow the sea gods. Take a look at the plot in Pirates of the Carribean. Calypso, goddess of the sea, is bound to the will of the pirate lords in order to "tame" the seas and allow sea travel for all. I suggest you back off from the original gods, and have the various sea gods turn on them, subtly at first, then with more direct intent. Minor acts by natural sea creatures, escalating priestly intervention, poor weather, more powerful critters, powerful otherworldly agents, culminating with direct avatar involvement by the gods. If they are like most Players I know, they will get their backs up and resist you trying to beach them and consolidate their sea-going activity. I don't have a text handy, but there are a rediculous number of seagods. I don't think the God of Gods will object to them being consolidated a little. To sum up...run the same campaign plan, but change it to a sea/pirate setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
PC's (almost) complete lack of commitment to anything. Help!
Top