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PCs and the gimmie gimmie's
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<blockquote data-quote="Saeviomagy" data-source="post: 5496899" data-attributes="member: 5890"><p>And joining a profession where a high proportion of members die before their 30th birthday is a pretty un-human, un-halfling, un-elven thing to do. But we have human, elf, halfling etc heroes anyway.</p><p></p><p>Hint: He's not playing a xenophobic high elf. He's playing an elf who likes trees and thinks that xenophobia is what's killing off his race.</p><p></p><p>Some humans like pain to the point that they die for it. Some humans take drugs. Some humans like vegemite. Bizzarre behaviours happen, even if they're thoroughly self destructive.</p><p></p><p>So far this is the only problem that's his. However it's still dependant on what the item was, why he wanted it and why the group voted to sell it.</p><p></p><p>Psst. Just because you know about the longbow, doesn't mean he's expecting it. If you're putting no loot in the game for his character because you're saving up for the longbow, no wonder he's feeling hard done by. Mind you crying is still a bit much.</p><p></p><p>No. I don't think YOU get that NOTHING that a player says is against the character of that player's character. It might change mechanical aspects of his character (paladins fall, blackguards redeem themselves, priests of gods lose their powers) or the reactions of the world to the character (high elves thing you're 'weird', kings are worried that you're trying to destabilize the kingdom), it might even be destructive to the game ("It's in character for me to steal party treasure") and something worth booting him for, but they're never against his character.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 5496899, member: 5890"] And joining a profession where a high proportion of members die before their 30th birthday is a pretty un-human, un-halfling, un-elven thing to do. But we have human, elf, halfling etc heroes anyway. Hint: He's not playing a xenophobic high elf. He's playing an elf who likes trees and thinks that xenophobia is what's killing off his race. Some humans like pain to the point that they die for it. Some humans take drugs. Some humans like vegemite. Bizzarre behaviours happen, even if they're thoroughly self destructive. So far this is the only problem that's his. However it's still dependant on what the item was, why he wanted it and why the group voted to sell it. Psst. Just because you know about the longbow, doesn't mean he's expecting it. If you're putting no loot in the game for his character because you're saving up for the longbow, no wonder he's feeling hard done by. Mind you crying is still a bit much. No. I don't think YOU get that NOTHING that a player says is against the character of that player's character. It might change mechanical aspects of his character (paladins fall, blackguards redeem themselves, priests of gods lose their powers) or the reactions of the world to the character (high elves thing you're 'weird', kings are worried that you're trying to destabilize the kingdom), it might even be destructive to the game ("It's in character for me to steal party treasure") and something worth booting him for, but they're never against his character. [/QUOTE]
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