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PC's are in the process of killing an important story NPC, whats one to do?
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<blockquote data-quote="Squire James" data-source="post: 2162716" data-attributes="member: 548"><p>Your NPC is dead. Observe what the players do in reaction to this, and react to that reaction appropriately. If the leave the body intact, and the guild master has loyal allies, he gets Raised to continue his plot line. If the "unfinished business" is important enough, perhaps he rises as a ghost (a dangerous one since his task isn't tied to one location). Perhaps you should just let that plotline die with the NPC and go on.</p><p></p><p>Fudging the rules to save the NPC's life would belittle the PC's victory, and is a good example of how NOT to DM. Anything else is fair game, though.</p><p></p><p>As a side-note, I'd also study that called-shot mechanic and see if that isn't part of the problem. PC's are less likely to attack guild masters if they weren't so sure they could take him down in 1-2 rounds! Since I don't know what your called-shot rules are, I really can't accurately comment on them, except to say that I think normal D&D combat is essentially a bunch of people making called shots at each others' vitals!</p></blockquote><p></p>
[QUOTE="Squire James, post: 2162716, member: 548"] Your NPC is dead. Observe what the players do in reaction to this, and react to that reaction appropriately. If the leave the body intact, and the guild master has loyal allies, he gets Raised to continue his plot line. If the "unfinished business" is important enough, perhaps he rises as a ghost (a dangerous one since his task isn't tied to one location). Perhaps you should just let that plotline die with the NPC and go on. Fudging the rules to save the NPC's life would belittle the PC's victory, and is a good example of how NOT to DM. Anything else is fair game, though. As a side-note, I'd also study that called-shot mechanic and see if that isn't part of the problem. PC's are less likely to attack guild masters if they weren't so sure they could take him down in 1-2 rounds! Since I don't know what your called-shot rules are, I really can't accurately comment on them, except to say that I think normal D&D combat is essentially a bunch of people making called shots at each others' vitals! [/QUOTE]
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PC's are in the process of killing an important story NPC, whats one to do?
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