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Community
General Tabletop Discussion
*Dungeons & Dragons
PCs are supposed to be able to stand up to deities?
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<blockquote data-quote="Ketjak" data-source="post: 167873" data-attributes="member: 1083"><p><strong>Why I hate god-slaying</strong></p><p></p><p></p><p></p><p>My problem with it is by giving stats to deities, players now have an opening to kill them. If they have an opening to kill them, they <em>will</em> kill them. I don't have to worry about that IMC - my players expect to get stomped by Zeus's <em>sandals of indifference</em> should they even contemplate it.</p><p></p><p>Why is killing a deity a problem for me? Such an event, unless one is running in the power-saturated Forgotten Realms, should be rare indeed. By GenCon there will be players who've murdered entire pantheons. I blame the players for letting their sucky DMs permit it, and I blame the DMs for bending to the players' will.</p><p></p><p>These "adventures" cheapen the entire genre and further marginalize us in the eyes of the non-gaming public. I'm a DM for the most part - but my character's epic adventure to slay the Wyrm of Haunted Glacier (two years of RL time, players manage to get to 10th level and collect a minor artifact to slay a white dragon)* is shrugged off by some munchkin who relates how he caught the Greek Pantheon after a party and slit all their throats with his <em>Epic-</em>level Perfect Sneak Attack. </p><p></p><p>despite knowing that these people are bad players and DMs, it disgusts me that can be done in a non-humorous setting. We're already bad in general, but talk of god-slaying makes us look & sound like such geeks! Have you ever listened to a conversation like that at GenCon? (The phrase "Let me tell you about my character" bears stigma in the developer community because overweight white men with bad skin from living in their parent's basement and eating high-fat low-nutrient food constantly try to tell stories to developers at conventions like it's a novelty to the listener, and now those attempts will be liberally peppered with tales of god-slaying.) Those conversations are downright embarrassing, and <em>I'm a gamer!</em></p><p></p><p>Yeah, I'm in counseling.</p><p></p><p>- Ketjak</p><p></p><p>*The example never happened, I made it up but there are campaigns like that. I, after all, would never allow my players an artifact. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ketjak, post: 167873, member: 1083"] [b]Why I hate god-slaying[/b] My problem with it is by giving stats to deities, players now have an opening to kill them. If they have an opening to kill them, they [i]will[/i] kill them. I don't have to worry about that IMC - my players expect to get stomped by Zeus's [i]sandals of indifference[/i] should they even contemplate it. Why is killing a deity a problem for me? Such an event, unless one is running in the power-saturated Forgotten Realms, should be rare indeed. By GenCon there will be players who've murdered entire pantheons. I blame the players for letting their sucky DMs permit it, and I blame the DMs for bending to the players' will. These "adventures" cheapen the entire genre and further marginalize us in the eyes of the non-gaming public. I'm a DM for the most part - but my character's epic adventure to slay the Wyrm of Haunted Glacier (two years of RL time, players manage to get to 10th level and collect a minor artifact to slay a white dragon)* is shrugged off by some munchkin who relates how he caught the Greek Pantheon after a party and slit all their throats with his [i]Epic-[/i]level Perfect Sneak Attack. despite knowing that these people are bad players and DMs, it disgusts me that can be done in a non-humorous setting. We're already bad in general, but talk of god-slaying makes us look & sound like such geeks! Have you ever listened to a conversation like that at GenCon? (The phrase "Let me tell you about my character" bears stigma in the developer community because overweight white men with bad skin from living in their parent's basement and eating high-fat low-nutrient food constantly try to tell stories to developers at conventions like it's a novelty to the listener, and now those attempts will be liberally peppered with tales of god-slaying.) Those conversations are downright embarrassing, and [i]I'm a gamer![/i] Yeah, I'm in counseling. - Ketjak *The example never happened, I made it up but there are campaigns like that. I, after all, would never allow my players an artifact. ;) [/QUOTE]
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PCs are supposed to be able to stand up to deities?
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