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<blockquote data-quote="Worrgrendel" data-source="post: 8025300" data-attributes="member: 6801210"><p>As long as you are having fun with it and no one else really cares why shouldn't you? Maybe add a twist or something to make it wholly your character? Like a character I have in mind for an upcoming game (stupid pandemic delays) is a Human Swashbuckler Rogue with the Sailor background using the Variant Feature: Bad Reputation. </p><p></p><p>"No matter where you go, people are afraid of you due to your reputation. When you are in a civilized settlement, you can get away with minor crimial offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report your activity to the authorities."</p><p></p><p>His name is Roberts. He's not <strong><em>actually </em></strong>the Dread Pirate Roberts but everyone <strong><em>thinks </em></strong>that he is the Dread Pirate Roberts (and I'll play him as being soooo oblivious, naive and clumsy) so that when he goes into a tavern, people give him food and drinks out of fear and he does not pay for them thinking that people are really just nice to him. Or when he stumbles into a shop window and accidentally breaks the glass people let it slide out of fear and maybe actually give him something from the shop stating it was an "old" window and needed replacing anyway and they thank him for making it easier to replace it now that it's broken, and he, again, just thinks that everyone is always so nice to him and that's just the way the world is.</p><p></p><p>Also, in combat he starts fights left handed and I plan on flavoring his Rakish Audacity as him saying "I know something you don't know..." to get the sneak attack (I know, that was the other character from the movie, but in my defense, he <em>was </em>offered the job at the end of the movie).</p></blockquote><p></p>
[QUOTE="Worrgrendel, post: 8025300, member: 6801210"] As long as you are having fun with it and no one else really cares why shouldn't you? Maybe add a twist or something to make it wholly your character? Like a character I have in mind for an upcoming game (stupid pandemic delays) is a Human Swashbuckler Rogue with the Sailor background using the Variant Feature: Bad Reputation. "No matter where you go, people are afraid of you due to your reputation. When you are in a civilized settlement, you can get away with minor crimial offenses, such as refusing to pay for food at a tavern or breaking down doors at a local shop, since most people will not report your activity to the authorities." His name is Roberts. He's not [B][I]actually [/I][/B]the Dread Pirate Roberts but everyone [B][I]thinks [/I][/B]that he is the Dread Pirate Roberts (and I'll play him as being soooo oblivious, naive and clumsy) so that when he goes into a tavern, people give him food and drinks out of fear and he does not pay for them thinking that people are really just nice to him. Or when he stumbles into a shop window and accidentally breaks the glass people let it slide out of fear and maybe actually give him something from the shop stating it was an "old" window and needed replacing anyway and they thank him for making it easier to replace it now that it's broken, and he, again, just thinks that everyone is always so nice to him and that's just the way the world is. Also, in combat he starts fights left handed and I plan on flavoring his Rakish Audacity as him saying "I know something you don't know..." to get the sneak attack (I know, that was the other character from the movie, but in my defense, he [I]was [/I]offered the job at the end of the movie). [/QUOTE]
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