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General Tabletop Discussion
Character Builds & Optimization
PCs build an Empire - how did it happen?
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<blockquote data-quote="Zappo" data-source="post: 1434028" data-attributes="member: 633"><p>The town is still there, and it is a ghost town (only metaphorically, thanks to us). We camped there for a while to bury the dead and search it for the necromancer, but we couldn't find her and eventually we went away. Currently, we have even bigger problems on our hands, so the reconstruction will have to wait.</p><p> </p><p> Just to save this thread from total hijacking - my PCs managed a fairly big island back in my OD&D days, on a homebrew world. It was a tropical, wild, "lost world" place, and the source for heaps of adventures as the party tried to make some portions of it civilized and safe. I remember writing a QBASIC program which implemented the OD&D domains rules, with taxes and everything, and using it to run the place. 3E should have something about domains (and mass combat) in the core rules. After all, ruling and warring are staples of fantasy.</p><p> Eventually, the campaign was abandoned when we switched to 2E and Planescape; the players were getting tired anyway.</p><p> </p><p> I was completely astonished a couple of months ago when a friend of mine ICQed me saying that he found the program on some web site. After some thinking, I remembered that I had put it online for some time. I made it when I was <em>13</em> or something like that, and someone actually saved it and placed it on his website. I hope this won't come back to haunt me when I seek employment. "Mr. Polo, we found this on the web. Is that how you code? A schoolboy could do better!" "Well, actually...". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Zappo, post: 1434028, member: 633"] The town is still there, and it is a ghost town (only metaphorically, thanks to us). We camped there for a while to bury the dead and search it for the necromancer, but we couldn't find her and eventually we went away. Currently, we have even bigger problems on our hands, so the reconstruction will have to wait. Just to save this thread from total hijacking - my PCs managed a fairly big island back in my OD&D days, on a homebrew world. It was a tropical, wild, "lost world" place, and the source for heaps of adventures as the party tried to make some portions of it civilized and safe. I remember writing a QBASIC program which implemented the OD&D domains rules, with taxes and everything, and using it to run the place. 3E should have something about domains (and mass combat) in the core rules. After all, ruling and warring are staples of fantasy. Eventually, the campaign was abandoned when we switched to 2E and Planescape; the players were getting tired anyway. I was completely astonished a couple of months ago when a friend of mine ICQed me saying that he found the program on some web site. After some thinking, I remembered that I had put it online for some time. I made it when I was [i]13[/i] or something like that, and someone actually saved it and placed it on his website. I hope this won't come back to haunt me when I seek employment. "Mr. Polo, we found this on the web. Is that how you code? A schoolboy could do better!" "Well, actually...". :D [/QUOTE]
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