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PC's changing the world
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<blockquote data-quote="Jeremy" data-source="post: 220582" data-attributes="member: 4036"><p>PC's as they gain power and prestige often want to impact the world they live in.</p><p></p><p>They want to know that all the work and risks they are taking are having some effect, positive or negative, on the world they live in.</p><p></p><p>They want to see reprocussions and consequences, good and bad, of things they've done or failed to do.</p><p></p><p>Gives a sense of meaning to their struggles. If nothing they do matters, and the world would be precisely the same everywhere if they never existed, then they've got no true feeling of accomplishment.</p><p></p><p>Check out the Story Hour forum's threads for examples of how adventuring can affect the world around your PC's. Look at the view count on the thread and give a shot to a couple threads that have the most views. Chances are, the more people that like it, the more likely you'll like it and be able to draw some inspiration from it.</p></blockquote><p></p>
[QUOTE="Jeremy, post: 220582, member: 4036"] PC's as they gain power and prestige often want to impact the world they live in. They want to know that all the work and risks they are taking are having some effect, positive or negative, on the world they live in. They want to see reprocussions and consequences, good and bad, of things they've done or failed to do. Gives a sense of meaning to their struggles. If nothing they do matters, and the world would be precisely the same everywhere if they never existed, then they've got no true feeling of accomplishment. Check out the Story Hour forum's threads for examples of how adventuring can affect the world around your PC's. Look at the view count on the thread and give a shot to a couple threads that have the most views. Chances are, the more people that like it, the more likely you'll like it and be able to draw some inspiration from it. [/QUOTE]
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