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PC's fighting NPC's who are classed...
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<blockquote data-quote="Darklone" data-source="post: 12609" data-attributes="member: 1372"><p><strong>Experiences of a DM</strong></p><p></p><p>Well. I have to admit that I usually lost against players with the same odds. Reasons: I didn't want to kill them. That way I didn't attack them one by one with all of the enemy fighters and let everyone battle one opponent. Though I scared my players to death with a little battle we had once... They encountered a hostile barbarian tribe (Don't ask why they were hostile... the players made some diplomacy efforts such as :"Lick my boots you dirty ape!").</p><p></p><p>Players were lvl 7 to 8. 7 of them. They encountered 6 barbarians (lvl 5-7). One barbarian/bard, one barbarian sorcerer, one barbarian cleric.... two barbarian rogues, one barbarian. You have to take into account that the barbarian had NO magical items (lowmagic campaign) while the players had one or two magical gimmicks each.</p><p></p><p>Well. The barbarian rogues scouted and found the players and set up an ambush. Players (they nearly all had rogue levels, but why hide or watch out if you are the hero?) didn't notice them but once. Well. First round. BBrogues tumbled between the players and flanked their mage. Barbarian nearly chopped a fighter rogue to pieces with a raging charge (and bulls strength). BBcleric cast bless and bard sang, both advanced into melee range. Ah. Their sorcerer dropped a lightning bolt down there (didn't want to give him fireball). The BBrogues evaded, players were caught flatfooted mainly... no saves. The barbarian enjoyed his endure elements (lightning and fire) and had no problems with the damage. Then the players rolled real bad for ini. Result: three players on the ground before anyone of them acted. Well... you don't have to mess with the biggest barbarian tribe around, don't you?</p></blockquote><p></p>
[QUOTE="Darklone, post: 12609, member: 1372"] [b]Experiences of a DM[/b] Well. I have to admit that I usually lost against players with the same odds. Reasons: I didn't want to kill them. That way I didn't attack them one by one with all of the enemy fighters and let everyone battle one opponent. Though I scared my players to death with a little battle we had once... They encountered a hostile barbarian tribe (Don't ask why they were hostile... the players made some diplomacy efforts such as :"Lick my boots you dirty ape!"). Players were lvl 7 to 8. 7 of them. They encountered 6 barbarians (lvl 5-7). One barbarian/bard, one barbarian sorcerer, one barbarian cleric.... two barbarian rogues, one barbarian. You have to take into account that the barbarian had NO magical items (lowmagic campaign) while the players had one or two magical gimmicks each. Well. The barbarian rogues scouted and found the players and set up an ambush. Players (they nearly all had rogue levels, but why hide or watch out if you are the hero?) didn't notice them but once. Well. First round. BBrogues tumbled between the players and flanked their mage. Barbarian nearly chopped a fighter rogue to pieces with a raging charge (and bulls strength). BBcleric cast bless and bard sang, both advanced into melee range. Ah. Their sorcerer dropped a lightning bolt down there (didn't want to give him fireball). The BBrogues evaded, players were caught flatfooted mainly... no saves. The barbarian enjoyed his endure elements (lightning and fire) and had no problems with the damage. Then the players rolled real bad for ini. Result: three players on the ground before anyone of them acted. Well... you don't have to mess with the biggest barbarian tribe around, don't you? [/QUOTE]
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