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PCs going to a jungle
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<blockquote data-quote="CaffeineBoy" data-source="post: 1461487" data-attributes="member: 17690"><p>Hey Roman! Apparently, our brains have much in common....</p><p></p><p>My homebrew is a jungle setting, so I've had occasion to run some of the ideas above and they're all good. From my own campaign, my favorites so far have been:</p><p></p><p>1) Aerugo dragons. Aerugo is that greenish patina that occurs when brass or copper rust. Who expects brass or copper dragons in a jungle? I used a few poor misplaced dragons with some jungle-appropriate skills and feats. And I figured the area would be damp, so the dragons developed this verdigris-like skin condition. PCs *naturally* assume they're green dragons. Hilarious.</p><p></p><p>2) Plant monsters. You'll never have a better opportunity to use Audrey 2 (or any other tenticled, giant Venus Flytrap sort of critter).</p><p></p><p>3) Spider Goblins from S&S's Creature Collection--they became a mainstay in my game. They frequently joined forces with Narleth (again from CC -- I loved that book) or ettercaps and are frequently found in the company of monstrous spiders.</p><p></p><p>4) Monkeys. Even ordinary monkeys can be a pain in the butt for PCs. Awakened monkeys, perhaps in league with an isolationist druid, can be even more hazardous. I also had a race of awakened white-furred monkey-men enslaved to an evil civilization that the PCs stumbled across. Lots of plots spun off of the PCs' attempts to free them.</p><p></p><p>Anybody else?</p></blockquote><p></p>
[QUOTE="CaffeineBoy, post: 1461487, member: 17690"] Hey Roman! Apparently, our brains have much in common.... My homebrew is a jungle setting, so I've had occasion to run some of the ideas above and they're all good. From my own campaign, my favorites so far have been: 1) Aerugo dragons. Aerugo is that greenish patina that occurs when brass or copper rust. Who expects brass or copper dragons in a jungle? I used a few poor misplaced dragons with some jungle-appropriate skills and feats. And I figured the area would be damp, so the dragons developed this verdigris-like skin condition. PCs *naturally* assume they're green dragons. Hilarious. 2) Plant monsters. You'll never have a better opportunity to use Audrey 2 (or any other tenticled, giant Venus Flytrap sort of critter). 3) Spider Goblins from S&S's Creature Collection--they became a mainstay in my game. They frequently joined forces with Narleth (again from CC -- I loved that book) or ettercaps and are frequently found in the company of monstrous spiders. 4) Monkeys. Even ordinary monkeys can be a pain in the butt for PCs. Awakened monkeys, perhaps in league with an isolationist druid, can be even more hazardous. I also had a race of awakened white-furred monkey-men enslaved to an evil civilization that the PCs stumbled across. Lots of plots spun off of the PCs' attempts to free them. Anybody else? [/QUOTE]
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