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PC's in a sticky situation.
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<blockquote data-quote="PreUsedSoap" data-source="post: 7282262" data-attributes="member: 6921074"><p>I'm looking for good ideas on how to deal with this situation.</p><p></p><p>My party consisting of a Barbarian Goliath, Human fighter, High Elf wizard(me), Human wizard and a tabaxi bard undertook a mission for the city's Head of the guard to dig up dirt on a ambassador from a nearby city. We were informed that he had been seen entering a leisure district ran by an rogue mob boss. Due to the nature of the mission we were doing it as essentially a black ops squad. </p><p></p><p>We came to the conclusion that the best way to get dirt would be to bribe the mob boss and head out to the district. Everything is going super smooth at this point. As we arrive at the district we are distracted by the varying entertainment in the district. Me and the human fighter head into a nearby drug parlour with the intention of securing drugs to plant on the ambassador if the negotiations with the mob boss goes south. As were are in the parlour failing con saves to not get high from the fumes, the bard and the human wizard decide to confront the mob boss themselves. 1 hour later of a split party me and the human fighter are back in the spotlight. As we exit the parlour 45mins has passed and the rest of the party is nowhere to be seen. (At this point the barbarian had to leave so we just said his character went back to the inn). </p><p></p><p>Me and the fighter figure that they must of go ahead to the mob boss because the bard is the group talker. We head over to a large ship where the mob boss resides. We enter chat to the the mob boss and notice blood on the ground coming to a deadstop in a perfect line( hinged floor). We succesfully pay him and do a serious of games for him to give us the information up until the point where the fighter gets tired of it a decides to just fight his way through. </p><p></p><p>Turns out the mob boss is a high level rogue with a high level goliath barbarian bodyguard and about 10 low level foot soldiers. The goliath smashes the fighter to less then half health on his first turn. by the time the initiative gets to me i dimension door onto the deck of the boat. They come looking for us so i then dimension door to a rooftop 400 ft away. conveniently our fighter is a sharpshooter and start picking them off as the come out of the boat. Not knowing where we are they take cover inside the ship. </p><p></p><p>This is the moment things start to go south. I cast fly on both me and the fighter then proceed to fly above the ship and rain fireballs. The griffon guards arrive to arrest us, (crazed wizard dropping fire on the entertainment district backed up by a sniper). I surrender and the fighter is also captured. Fortunately the guards arresting us are pretty fresh at their job and dont gag me and cant afford magic restricting manacles. As they carry me to the the keep in the air carried by the claws of one of the griffons i turn to the other rider next to me and say "i'm terrible sorry i have things to do. Eat my ass pig" and then dimenson door under an archway we flew past. As a 9th level wizard i'm now left with only 1 3rd level spells slot and all the 1st and 2nd level slots. I cast invisibility and run and escape.</p><p></p><p>The fighter is captured and imprisoned. (OOC i find out the human wizard and bard we're murdered by the mob boss and fed to some creatures under the ship.) This is where the session ended.</p><p></p><p>Due to the mission essentially being black ops my wizard is now a wanted for murder, inciting a riot, resisting arrest etc. </p><p></p><p>All i've come up with so far is getting out of the city and using my flying carpet to head south until i can get a long rest and can cast dream to contact my party members one by one. I also know seeming, teleportation circle which could be useful?. So what i'm really curious about is a way to potentially clear my name,rescue the damsel(The male human fighter) and find the goddam barbarian.</p></blockquote><p></p>
[QUOTE="PreUsedSoap, post: 7282262, member: 6921074"] I'm looking for good ideas on how to deal with this situation. My party consisting of a Barbarian Goliath, Human fighter, High Elf wizard(me), Human wizard and a tabaxi bard undertook a mission for the city's Head of the guard to dig up dirt on a ambassador from a nearby city. We were informed that he had been seen entering a leisure district ran by an rogue mob boss. Due to the nature of the mission we were doing it as essentially a black ops squad. We came to the conclusion that the best way to get dirt would be to bribe the mob boss and head out to the district. Everything is going super smooth at this point. As we arrive at the district we are distracted by the varying entertainment in the district. Me and the human fighter head into a nearby drug parlour with the intention of securing drugs to plant on the ambassador if the negotiations with the mob boss goes south. As were are in the parlour failing con saves to not get high from the fumes, the bard and the human wizard decide to confront the mob boss themselves. 1 hour later of a split party me and the human fighter are back in the spotlight. As we exit the parlour 45mins has passed and the rest of the party is nowhere to be seen. (At this point the barbarian had to leave so we just said his character went back to the inn). Me and the fighter figure that they must of go ahead to the mob boss because the bard is the group talker. We head over to a large ship where the mob boss resides. We enter chat to the the mob boss and notice blood on the ground coming to a deadstop in a perfect line( hinged floor). We succesfully pay him and do a serious of games for him to give us the information up until the point where the fighter gets tired of it a decides to just fight his way through. Turns out the mob boss is a high level rogue with a high level goliath barbarian bodyguard and about 10 low level foot soldiers. The goliath smashes the fighter to less then half health on his first turn. by the time the initiative gets to me i dimension door onto the deck of the boat. They come looking for us so i then dimension door to a rooftop 400 ft away. conveniently our fighter is a sharpshooter and start picking them off as the come out of the boat. Not knowing where we are they take cover inside the ship. This is the moment things start to go south. I cast fly on both me and the fighter then proceed to fly above the ship and rain fireballs. The griffon guards arrive to arrest us, (crazed wizard dropping fire on the entertainment district backed up by a sniper). I surrender and the fighter is also captured. Fortunately the guards arresting us are pretty fresh at their job and dont gag me and cant afford magic restricting manacles. As they carry me to the the keep in the air carried by the claws of one of the griffons i turn to the other rider next to me and say "i'm terrible sorry i have things to do. Eat my ass pig" and then dimenson door under an archway we flew past. As a 9th level wizard i'm now left with only 1 3rd level spells slot and all the 1st and 2nd level slots. I cast invisibility and run and escape. The fighter is captured and imprisoned. (OOC i find out the human wizard and bard we're murdered by the mob boss and fed to some creatures under the ship.) This is where the session ended. Due to the mission essentially being black ops my wizard is now a wanted for murder, inciting a riot, resisting arrest etc. All i've come up with so far is getting out of the city and using my flying carpet to head south until i can get a long rest and can cast dream to contact my party members one by one. I also know seeming, teleportation circle which could be useful?. So what i'm really curious about is a way to potentially clear my name,rescue the damsel(The male human fighter) and find the goddam barbarian. [/QUOTE]
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