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General Tabletop Discussion
*TTRPGs General
PCs lack of respect for the 'caste' system of your typical fantasy society
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<blockquote data-quote="SableWyvern" data-source="post: 73278" data-attributes="member: 1008"><p>Moreso chain of command/military than serf/nobility, but I have fond memories of a PC whose party had a military unit attached to it (and under their overall command).</p><p></p><p>In the middle of a big fight, some bad guys cast a lot of darkness. Things had been going well to that point, but the PC in question decided to start calling the troops to himself.</p><p></p><p>In many a campaign, this would have been a positive thing, to be rewarded.</p><p></p><p>IMC, the unit's commander immediately began to scream to his troops to continue listening to him and to ignore the PC. After the fight the PC got a HUGE reaming out by the unit commander (even though he was theoretically under the PC's command) -</p><p></p><p>What's your command experience sir? Do you want my men killed sir? I do what you say, sir, but in the middle of combat you do not assume tactical command, sir. Except there were probably fewer sirs and a lot more expletives. The PC was thoroughly humiliated, and I had a ball.</p><p></p><p>In some circumstances, PCs in my campaign can get away with a lack of respect; in many they cannot. Often times I have been able to get PCs to back down (although usually with a degree of reluctance) just by playing an NPC with the inner confidence he would actually have.</p><p></p><p>I guess the fact that my players know that I don't make all fights "fair" helps. If someone makes blatant or veilled threats towards arrogant or otherwise insufficiently humble PCs, there's always a fair chance they can back themselves up. Possibly an even bigger bonus is that many of my players are not used to how much tougher a d&d PC is than an average git.</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 73278, member: 1008"] Moreso chain of command/military than serf/nobility, but I have fond memories of a PC whose party had a military unit attached to it (and under their overall command). In the middle of a big fight, some bad guys cast a lot of darkness. Things had been going well to that point, but the PC in question decided to start calling the troops to himself. In many a campaign, this would have been a positive thing, to be rewarded. IMC, the unit's commander immediately began to scream to his troops to continue listening to him and to ignore the PC. After the fight the PC got a HUGE reaming out by the unit commander (even though he was theoretically under the PC's command) - What's your command experience sir? Do you want my men killed sir? I do what you say, sir, but in the middle of combat you do not assume tactical command, sir. Except there were probably fewer sirs and a lot more expletives. The PC was thoroughly humiliated, and I had a ball. In some circumstances, PCs in my campaign can get away with a lack of respect; in many they cannot. Often times I have been able to get PCs to back down (although usually with a degree of reluctance) just by playing an NPC with the inner confidence he would actually have. I guess the fact that my players know that I don't make all fights "fair" helps. If someone makes blatant or veilled threats towards arrogant or otherwise insufficiently humble PCs, there's always a fair chance they can back themselves up. Possibly an even bigger bonus is that many of my players are not used to how much tougher a d&d PC is than an average git. [/QUOTE]
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