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PC's lost in Sunless Citadel-advice requested!
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<blockquote data-quote="Grundle" data-source="post: 212080" data-attributes="member: 1978"><p>Durrn and Grenl weren't part of the original encounter. Adding them significantly increased the EL of the final encounter. </p><p></p><p>I also thought Belak's original spell selection was pretty lame, but changing both he and Sharwyn to all combat oriented spells also increases the encounter EL.</p><p></p><p>Were any twig blights also part of the encounter?</p><p></p><p></p><p></p><p>Sleep and color spray can be devistating to a low-level party. How many failed their saves on one of these?</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Now Granted your group had 6 PCs not 4. But the group was skewed heavily towards combat with only one magic user (cleric) and no wizard/sorcereror.</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It depends on what your players would most enjoy, but I'd suggest giving them a chance to rescue their commrades. Afterall, it probably takes a while for the gulthias tree to completely tranform someone into a supplicant.</p></blockquote><p></p>
[QUOTE="Grundle, post: 212080, member: 1978"] Durrn and Grenl weren't part of the original encounter. Adding them significantly increased the EL of the final encounter. I also thought Belak's original spell selection was pretty lame, but changing both he and Sharwyn to all combat oriented spells also increases the encounter EL. Were any twig blights also part of the encounter? Sleep and color spray can be devistating to a low-level party. How many failed their saves on one of these? :( Now Granted your group had 6 PCs not 4. But the group was skewed heavily towards combat with only one magic user (cleric) and no wizard/sorcereror. ;) It depends on what your players would most enjoy, but I'd suggest giving them a chance to rescue their commrades. Afterall, it probably takes a while for the gulthias tree to completely tranform someone into a supplicant. [/QUOTE]
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PC's lost in Sunless Citadel-advice requested!
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