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PC's lost in Sunless Citadel-advice requested!
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<blockquote data-quote="Vanye" data-source="post: 212694" data-attributes="member: 1787"><p></p><p></p><p>Woohoo. Two votes for no XP. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>It does seem a bit odd, doesn't it?</p><p></p><p></p><p>Well, given that they WERE aware that there were people coming, switching to spells that were a bit more combat effective/oriented made sense to me. They knew the numbers of the attackers, and that they didn't have any animals with them, so the charm animal spell was an easy drop as was animal friendship, and given that he has that wand, <em>Entangle</em> made no sense, either. I almost kept the flaming sphere and heat metal spells, but went for ones that were really probably safer for the PC's (well, summon swarm would have been safer had the paladin not dropped unconsious and no one pulled him out of danger....)</p><p></p><p>I don't know why any first level wizard who has access to color spray or sleep would really bother with a magic missile spell. Third level, sure, or maybe even second level, where they have another spell available, but first level? Shouldn't even be a consideration, IMO.</p><p></p><p></p><p></p><p>True, I could...but when the players are camping out in the hallway (yes, <strong><em>hallway</em></strong>) I don't know that they should get their original characters back. </p><p></p><p>OTOH, one of the characters can't be made into a supplicant, so I might check with the players and see if someone really wants there character back-I know at least one of them DOESN'T want to continue with their character, so that might make it easier....</p></blockquote><p></p>
[QUOTE="Vanye, post: 212694, member: 1787"] [B][/b] Woohoo. Two votes for no XP. :D [b][/b] It does seem a bit odd, doesn't it? [b][/b] Well, given that they WERE aware that there were people coming, switching to spells that were a bit more combat effective/oriented made sense to me. They knew the numbers of the attackers, and that they didn't have any animals with them, so the charm animal spell was an easy drop as was animal friendship, and given that he has that wand, [i]Entangle[/i] made no sense, either. I almost kept the flaming sphere and heat metal spells, but went for ones that were really probably safer for the PC's (well, summon swarm would have been safer had the paladin not dropped unconsious and no one pulled him out of danger....) I don't know why any first level wizard who has access to color spray or sleep would really bother with a magic missile spell. Third level, sure, or maybe even second level, where they have another spell available, but first level? Shouldn't even be a consideration, IMO. True, I could...but when the players are camping out in the hallway (yes, [b][i]hallway[/i][/b]) I don't know that they should get their original characters back. OTOH, one of the characters can't be made into a supplicant, so I might check with the players and see if someone really wants there character back-I know at least one of them DOESN'T want to continue with their character, so that might make it easier.... [/QUOTE]
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PC's lost in Sunless Citadel-advice requested!
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