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<blockquote data-quote="cptg1481" data-source="post: 830587" data-attributes="member: 5360"><p><strong>Re: Re: Re: Re: PCs questioning DMs</strong></p><p></p><p></p><p></p><p>I'm with you here there are just some folks out there who love to argue. I think they'd argue if they were winning most of them.</p><p></p><p>Also, I think there is a little breaking in period in a new game. I love my group but when we started I think they took my "hey, I make mistakes feel free to let me know if I'm wrong speach" a little too literally....combat quickly degenerated into a series of unending rules consultations. </p><p></p><p>However, I stoically accepted this for a while and after it became apparent that while what I was doing was indeed new or unusual it was always well within the rules. </p><p></p><p>The diference was that I never said, well, I'm the GM and the rule is in a book that only I can read...I showed them. </p><p></p><p>Perhaps in a perfect world like someone opined above and players would all immediately accept the absolute authority of the GM but if not a few strategic indulgences on the part of the GM will soon quell any and all hey...you can't do thats. </p><p></p><p>Now, im my game instead I get....whoa man, that's a neat (insert attack, ability monster etc.) we never saw that one comming what book is that from....and I say this one (show book) and they say cool can I look....sure I say....and I trust they'll play their characters honestly. </p><p></p><p></p><p>Now, I think that they mostly accept what I say at face value. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p><em>Note that while I used the word rule in this example the words, skill, feat, abilty, monster (and attendant stats), item or other things could have been used in the same way to make my point. </em></p></blockquote><p></p>
[QUOTE="cptg1481, post: 830587, member: 5360"] [b]Re: Re: Re: Re: PCs questioning DMs[/b] I'm with you here there are just some folks out there who love to argue. I think they'd argue if they were winning most of them. Also, I think there is a little breaking in period in a new game. I love my group but when we started I think they took my "hey, I make mistakes feel free to let me know if I'm wrong speach" a little too literally....combat quickly degenerated into a series of unending rules consultations. However, I stoically accepted this for a while and after it became apparent that while what I was doing was indeed new or unusual it was always well within the rules. The diference was that I never said, well, I'm the GM and the rule is in a book that only I can read...I showed them. Perhaps in a perfect world like someone opined above and players would all immediately accept the absolute authority of the GM but if not a few strategic indulgences on the part of the GM will soon quell any and all hey...you can't do thats. Now, im my game instead I get....whoa man, that's a neat (insert attack, ability monster etc.) we never saw that one comming what book is that from....and I say this one (show book) and they say cool can I look....sure I say....and I trust they'll play their characters honestly. Now, I think that they mostly accept what I say at face value. :D [I]Note that while I used the word rule in this example the words, skill, feat, abilty, monster (and attendant stats), item or other things could have been used in the same way to make my point. [/I] [/QUOTE]
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