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PC's starting game as outlaws -- any ideas?
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<blockquote data-quote="Umbran" data-source="post: 5735251" data-attributes="member: 177"><p>You know, I'm playing in such a game right now, but hadn't really thought about it in those terms.</p><p></p><p>It is a Star Wars game, set back in Old Republic times, just after the Jedi Civil War. The Jedi have had their collective butts handed to them by the Sith, and the Order has largely collapsed. One not-terribly-exemplary Jedi Knight who survived gathered up a bunch of young force sensitives (the PCs), intending to teach them and rebuild the Jedi Order.</p><p></p><p>The Knight has gotten himself captured, of course, leaving the PCs to fend for themselves in a galaxy where every authority (be they Sith, Dark Jedi, or Republic) pretty much hates them just for what they are.</p><p></p><p>And yes, the alignment (or at least the outlook) issue is important. One of the PCs in our group is... well, damned unlikeable and not exactly someone we trust. While nobody's going to outright kill her (she is one of the combat monsters in the party), she's at great risk of not having her bacon pulled out of the fire if she ever needs it. We'd go farther out of our way for he ex -Sith apprentice (the only one of us with Dark Side points) than for her...</p></blockquote><p></p>
[QUOTE="Umbran, post: 5735251, member: 177"] You know, I'm playing in such a game right now, but hadn't really thought about it in those terms. It is a Star Wars game, set back in Old Republic times, just after the Jedi Civil War. The Jedi have had their collective butts handed to them by the Sith, and the Order has largely collapsed. One not-terribly-exemplary Jedi Knight who survived gathered up a bunch of young force sensitives (the PCs), intending to teach them and rebuild the Jedi Order. The Knight has gotten himself captured, of course, leaving the PCs to fend for themselves in a galaxy where every authority (be they Sith, Dark Jedi, or Republic) pretty much hates them just for what they are. And yes, the alignment (or at least the outlook) issue is important. One of the PCs in our group is... well, damned unlikeable and not exactly someone we trust. While nobody's going to outright kill her (she is one of the combat monsters in the party), she's at great risk of not having her bacon pulled out of the fire if she ever needs it. We'd go farther out of our way for he ex -Sith apprentice (the only one of us with Dark Side points) than for her... [/QUOTE]
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PC's starting game as outlaws -- any ideas?
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