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<blockquote data-quote="Telsar" data-source="post: 1566477" data-attributes="member: 18837"><p>I have no problems with it. I'm pretty sure that WOTC website rule is what Paxus used for his character. When I checked him over, I wasn't sure where he got the rules for it, until I did a google search and found the same link you did. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> As the site says, 1 level of half-fiend gives you:</p><p></p><p>Dex +2, natural armor +1, 2 claws (1D4), darkvision 60 ft., outsider type, and Darkness 3/day</p><p></p><p>Remember this 1 level is like a level adjustment, not a hit die. Therefore, for your feats, you count as 2 HD, and so only get 1 feat (for 1st level). You won't get your second feat until you have 3 hit dice. Of course, if the half of you that isn't a fiend is human, you get the bonus feat for that.</p></blockquote><p></p>
[QUOTE="Telsar, post: 1566477, member: 18837"] I have no problems with it. I'm pretty sure that WOTC website rule is what Paxus used for his character. When I checked him over, I wasn't sure where he got the rules for it, until I did a google search and found the same link you did. :) As the site says, 1 level of half-fiend gives you: Dex +2, natural armor +1, 2 claws (1D4), darkvision 60 ft., outsider type, and Darkness 3/day Remember this 1 level is like a level adjustment, not a hit die. Therefore, for your feats, you count as 2 HD, and so only get 1 feat (for 1st level). You won't get your second feat until you have 3 hit dice. Of course, if the half of you that isn't a fiend is human, you get the bonus feat for that. [/QUOTE]
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