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PCs switching bodies
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<blockquote data-quote="El Mahdi" data-source="post: 4517469" data-attributes="member: 59506"><p>I played through a module that had an encounter like this. The PC's walk into a room that had a magic item (like a big orb on a pedestal) that caused the PC's to switch minds. Basically, you'd retain your knowledge, skills, personality, etc. but change bodies, taking on the new physical stats (hit points, con, str, dex, etc.). The fun part was there were wandering monsters in the dungeon that could wander in or follow the PC's in. They would become part of the shift also, so a PC could end up in a monsters body and vice-versa. Every so many rounds the Orb would cause everyone to shift again, randomly. The best way would be to have players randomly swap either clockwise, counter-clockwise, clockwise twice, counter-clockwise twice, and across the table. The DM would be part of the rotation when monsters are present.</p><p> </p><p>I don't think it's a stupid idea at all. If your players like this stuff, then by all means have at them. I think it would make a very fun and memorable encounter.</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 4517469, member: 59506"] I played through a module that had an encounter like this. The PC's walk into a room that had a magic item (like a big orb on a pedestal) that caused the PC's to switch minds. Basically, you'd retain your knowledge, skills, personality, etc. but change bodies, taking on the new physical stats (hit points, con, str, dex, etc.). The fun part was there were wandering monsters in the dungeon that could wander in or follow the PC's in. They would become part of the shift also, so a PC could end up in a monsters body and vice-versa. Every so many rounds the Orb would cause everyone to shift again, randomly. The best way would be to have players randomly swap either clockwise, counter-clockwise, clockwise twice, counter-clockwise twice, and across the table. The DM would be part of the rotation when monsters are present. I don't think it's a stupid idea at all. If your players like this stuff, then by all means have at them. I think it would make a very fun and memorable encounter. [/QUOTE]
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