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PCs that start the game as 1st level NPCs -- good idea?
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<blockquote data-quote="Lord Pendragon" data-source="post: 916817" data-attributes="member: 707"><p>I've done this twice now, and I like it. It adds a bit of background and flavor to the PCs, even those that don't have a detailed background in mind.</p><p></p><p>Two adjustments I've made:</p><p></p><p>1. The NPC class doesn't count toward XP penalties. That way the players don't feel shafted for being forced to multiclass.</p><p></p><p>2. The player can decide whether to use their NPC class, or their first level in a PC class, as the recipient of the x4 skill point bonus. That way rogue players aren't shafted out of 75% of their starting skill points.</p><p></p><p>It should be noted that I've never started a campaign with level 1 NPC class characters. I've always gone with level 1 NPC class/level 1 PC class (2nd-level characters), or higher.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 916817, member: 707"] I've done this twice now, and I like it. It adds a bit of background and flavor to the PCs, even those that don't have a detailed background in mind. Two adjustments I've made: 1. The NPC class doesn't count toward XP penalties. That way the players don't feel shafted for being forced to multiclass. 2. The player can decide whether to use their NPC class, or their first level in a PC class, as the recipient of the x4 skill point bonus. That way rogue players aren't shafted out of 75% of their starting skill points. It should be noted that I've never started a campaign with level 1 NPC class characters. I've always gone with level 1 NPC class/level 1 PC class (2nd-level characters), or higher. [/QUOTE]
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PCs that start the game as 1st level NPCs -- good idea?
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