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<blockquote data-quote="Altalazar" data-source="post: 2627607" data-attributes="member: 939"><p>A 100gp gem - you should get 100gp for. At worst, there should be a tiny fee for converting, much like you might charge for someone who wants to change silver pieces for gold or platinum. </p><p></p><p>A gem merchant can make money by cutting rough gems into finished gems. </p><p>In the real world of D&D there would be no such thing as a "100 gp" pearl because it would probably be worth less near the source (by the ocean) and much more across a desert, at the top of a mountain. And the gem merchant would make money by buying gems where they are cheap, at their source, and then transporting them and selling them where they are more expensive. I played a gem merchant character once, and I made money both by cutting gems and by buying and selling various gems in the course of our adventure travels. </p><p></p><p>This whole 50% standard nonsense just doesn't cut it, to coin a pun. Also, if a gem is worth 100 gp you DON'T try to cheat the owner of it by paying only half value, especially not if that is someone who is a professional killer (which is one way to think of adventurers) who could blast you out of existence with a mere thought.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 2627607, member: 939"] A 100gp gem - you should get 100gp for. At worst, there should be a tiny fee for converting, much like you might charge for someone who wants to change silver pieces for gold or platinum. A gem merchant can make money by cutting rough gems into finished gems. In the real world of D&D there would be no such thing as a "100 gp" pearl because it would probably be worth less near the source (by the ocean) and much more across a desert, at the top of a mountain. And the gem merchant would make money by buying gems where they are cheap, at their source, and then transporting them and selling them where they are more expensive. I played a gem merchant character once, and I made money both by cutting gems and by buying and selling various gems in the course of our adventure travels. This whole 50% standard nonsense just doesn't cut it, to coin a pun. Also, if a gem is worth 100 gp you DON'T try to cheat the owner of it by paying only half value, especially not if that is someone who is a professional killer (which is one way to think of adventurers) who could blast you out of existence with a mere thought. [/QUOTE]
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