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General Tabletop Discussion
*Pathfinder & Starfinder
PCs using bluff on PCs
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<blockquote data-quote="FireLance" data-source="post: 1821157" data-attributes="member: 3424"><p>The general rule is that the player controls the PC's actions, so the DM cannot require a PC to like, believe, or fear an NPC simply by making a high Diplomacy, Bluff or Intimidate check. However, "good roleplayers" (or insert whatever term you prefer <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) may choose to react appropriately when cued by the DM. You see, players whose characters have Wisdom 5 and no ranks in Sense Motive who respond to high-Charisma bard NPCs with double-digit ranks in Bluff and the <em>glibness</em> spell with, "I don't believe him. I attack!" also claim to be "good roleplayers" because "the character is naturally suspicious" and "that's what he would do." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>In some instances, the results of a Bluff or Intimidate check are more mechanically defined, and there is no reason why the PC should be unaffected. The use of Bluff to feint in combat, or Intimidate to demoralize an opponent should be allowed to affect PCs.</p><p></p><p>A PC trying to affect another PC with Diplomacy, Bluff or Intimidate is another issue entirely. It can be fine if both players take it in the right spirit. However, it is often a sign of player vs player conflict that can ruin a game. :\ Proceed with caution.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1821157, member: 3424"] The general rule is that the player controls the PC's actions, so the DM cannot require a PC to like, believe, or fear an NPC simply by making a high Diplomacy, Bluff or Intimidate check. However, "good roleplayers" (or insert whatever term you prefer ;)) may choose to react appropriately when cued by the DM. You see, players whose characters have Wisdom 5 and no ranks in Sense Motive who respond to high-Charisma bard NPCs with double-digit ranks in Bluff and the [I]glibness[/I] spell with, "I don't believe him. I attack!" also claim to be "good roleplayers" because "the character is naturally suspicious" and "that's what he would do." :p In some instances, the results of a Bluff or Intimidate check are more mechanically defined, and there is no reason why the PC should be unaffected. The use of Bluff to feint in combat, or Intimidate to demoralize an opponent should be allowed to affect PCs. A PC trying to affect another PC with Diplomacy, Bluff or Intimidate is another issue entirely. It can be fine if both players take it in the right spirit. However, it is often a sign of player vs player conflict that can ruin a game. :\ Proceed with caution. [/QUOTE]
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