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General Tabletop Discussion
*Pathfinder & Starfinder
PCs using bluff on PCs
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<blockquote data-quote="Malin Genie" data-source="post: 1822844" data-attributes="member: 1058"><p>I think there is middle ground here.</p><p></p><p>A character - PC *or* NPC - can lose an opposed Bluff check and still be suspicious, still attack, or take some completely different action in response (upend a bowl of custard on his own head and dance a jig, for example.)</p><p></p><p>The win on the opposed check simply means that the target does not think that the speaker is lying. It doesn't mean that the target may not hate the speaker anyway, decide that someone who knows a dangerous 'secret' must be silenced, decide that the speaker, if not lying, must have been mind-controlled or memory-modified....</p><p></p><p>The only one who knows how their PC would react to that situation is the player. The player should decide how their character would react, <em>on the basis of believing that the speaker is not consciously lying.</em> Most characters (PC or NPC) would drop their suspicions and move on - but there are circumstances where even a successfully bluffed target (PC or NPC) won't....</p></blockquote><p></p>
[QUOTE="Malin Genie, post: 1822844, member: 1058"] I think there is middle ground here. A character - PC *or* NPC - can lose an opposed Bluff check and still be suspicious, still attack, or take some completely different action in response (upend a bowl of custard on his own head and dance a jig, for example.) The win on the opposed check simply means that the target does not think that the speaker is lying. It doesn't mean that the target may not hate the speaker anyway, decide that someone who knows a dangerous 'secret' must be silenced, decide that the speaker, if not lying, must have been mind-controlled or memory-modified.... The only one who knows how their PC would react to that situation is the player. The player should decide how their character would react, [i]on the basis of believing that the speaker is not consciously lying.[/i] Most characters (PC or NPC) would drop their suspicions and move on - but there are circumstances where even a successfully bluffed target (PC or NPC) won't.... [/QUOTE]
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