Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
PCs using their abilities - a favor to the party?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 3877189" data-attributes="member: 9037"><p>I don't understand either. With holding healing makes no sense if you are on the same team. Even if that PC does not believe in your god you are still working towards common goals.</p><p></p><p>The only exception I can see is if the PC has done something to really upset the cleric for example we had a prisoner and we had guaranteed him his life if he told us what we want to know. The cleric swore on his god that the NPC would not be harmed. The NPC was honest with us. That night one of the party members snuck the guy out of camp and freed him telling him to go when the guy started to leave the pC attacked him. His plan was to say the guy died while trying to escape. Unkown to the PC this guy who he thought was just a bard was a monk as well so he was able to defend himself. He brought the PC down to -3 and then callled for help. </p><p></p><p>The cleric stablized the guy but after hearing the truth he refused to heal him further and told him that he would not be healing him again. </p><p></p><p>In the end the pC left the party because even the player realized he had put the cleric in a bad situation.</p><p></p><p>I thinking normally refusing healing just leads to bad feelings all around. I also think the opposite is true as well. The cleric should not have to be a walking band aid he should be allowed to do other things in combat and the party should not get pissy if he uses spell slots up on other spells. The solution is simple get healing wands, potions and scrolls to help out.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3877189, member: 9037"] I don't understand either. With holding healing makes no sense if you are on the same team. Even if that PC does not believe in your god you are still working towards common goals. The only exception I can see is if the PC has done something to really upset the cleric for example we had a prisoner and we had guaranteed him his life if he told us what we want to know. The cleric swore on his god that the NPC would not be harmed. The NPC was honest with us. That night one of the party members snuck the guy out of camp and freed him telling him to go when the guy started to leave the pC attacked him. His plan was to say the guy died while trying to escape. Unkown to the PC this guy who he thought was just a bard was a monk as well so he was able to defend himself. He brought the PC down to -3 and then callled for help. The cleric stablized the guy but after hearing the truth he refused to heal him further and told him that he would not be healing him again. In the end the pC left the party because even the player realized he had put the cleric in a bad situation. I thinking normally refusing healing just leads to bad feelings all around. I also think the opposite is true as well. The cleric should not have to be a walking band aid he should be allowed to do other things in combat and the party should not get pissy if he uses spell slots up on other spells. The solution is simple get healing wands, potions and scrolls to help out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
PCs using their abilities - a favor to the party?
Top