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PCs using their abilities - a favor to the party?
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<blockquote data-quote="Elf Witch" data-source="post: 3878109" data-attributes="member: 9037"><p>I have played with people like this and it drives me crazy. I have gotten to the point that I won't tolerate it in a game. You are playing adventures suck it up if you are so afraid of death then your character should have stayed home on the farm. As a DM I give a little help with this everyone starts my game with a fate point it is a chance to get out of death free. If you cash it in you immediately stabilize and you don't lose a level.</p><p></p><p>I have played in games where characters may not have liked each other and snarked and argued but I have never played in a game where you would just let a fellow party member die because of it. In combat all those issues are put aside. A group will not last long if you can't trust your fellow party members to watch your back in combat. </p><p></p><p>Inter party conflicts can be fun if no one takes them personal and they don't derail the game. </p><p></p><p>I have also never played in a game where clerics where expected to heal every ouch in combat. Healing was done after the combat and if we had the resources we invested in potions and wands to help. The only time healing was done during combat was when a PC was dying or the main fighter was about to go down.</p><p></p><p>I will say this I understand that not everyone wants to play a cleric who heals and that's cool and the party needs to do something about healing it should not be just the cleric's responsibilty, but sometimes you need to sacrifice for your party for example if your healing wand is out of charges and you are out in the wildneress then at that time the cleric is going to need to take on more healing. And this is not just a cleric issue if a druid or a bard were in the party in this situation they would need to do what it takes to keep the party alive to be able to get back to town to get a new wand.</p><p></p><p>I played a sorcerer in a game and the party had been captured we escaped but without our weapons and armor. The fighters made do with quaterstaffs and I used a lot of my slots to cast mage armor on the party to help keep us alive.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3878109, member: 9037"] I have played with people like this and it drives me crazy. I have gotten to the point that I won't tolerate it in a game. You are playing adventures suck it up if you are so afraid of death then your character should have stayed home on the farm. As a DM I give a little help with this everyone starts my game with a fate point it is a chance to get out of death free. If you cash it in you immediately stabilize and you don't lose a level. I have played in games where characters may not have liked each other and snarked and argued but I have never played in a game where you would just let a fellow party member die because of it. In combat all those issues are put aside. A group will not last long if you can't trust your fellow party members to watch your back in combat. Inter party conflicts can be fun if no one takes them personal and they don't derail the game. I have also never played in a game where clerics where expected to heal every ouch in combat. Healing was done after the combat and if we had the resources we invested in potions and wands to help. The only time healing was done during combat was when a PC was dying or the main fighter was about to go down. I will say this I understand that not everyone wants to play a cleric who heals and that's cool and the party needs to do something about healing it should not be just the cleric's responsibilty, but sometimes you need to sacrifice for your party for example if your healing wand is out of charges and you are out in the wildneress then at that time the cleric is going to need to take on more healing. And this is not just a cleric issue if a druid or a bard were in the party in this situation they would need to do what it takes to keep the party alive to be able to get back to town to get a new wand. I played a sorcerer in a game and the party had been captured we escaped but without our weapons and armor. The fighters made do with quaterstaffs and I used a lot of my slots to cast mage armor on the party to help keep us alive. [/QUOTE]
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PCs using their abilities - a favor to the party?
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